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Using the SoundBlaster Pack

robbyxp1 edited this page Jul 14, 2017 · 1 revision

The soundblaster pack plays a sound when any event occurs.

It requires you to point to a folder where your mp3s for each event is stored.

When an event occurs (say HullDamage,Docked, etc - note we do not include the space in the name) it looks in the folder for a file called .mp3 (so HullDamage.mp3). If present, it plays the sound. If not present, no sound.

Audacity and Youtube are your friend to make up appropriate sound files.

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