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This repository has been archived by the owner on Apr 3, 2024. It is now read-only.
ricochet1k edited this page Feb 17, 2012
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Syntax:{entity}.hasactive.{McMMOAbility}
Description: Returns true if the ability is currently active for the referred entity.
As of 10/5/2011, valid abilities in McMMO are as follows:
Berserk
GigaDrillBreaker
God
GreenTerra
SkullSplitter
SerratedStrikes
SuperBreaker
SwordsPreparation
TreeFeller
More information may be found at the relevant McMMO wiki entry, though this is not consistent - see issue 134. The current enum used in source can be found here.
Example:
Damage: #Make Berserkers take a bit more damage.
- 'if target.hasactive.Berserk': '+1'