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v0.2.52..v0.2.53 changeset tds61_rules.js

Garret Voltz edited this page Feb 12, 2020 · 1 revision
diff --git a/translations/tds61_rules.js b/translations/tds61_rules.js
index 0c5f768..4ba501d 100644
--- a/translations/tds61_rules.js
+++ b/translations/tds61_rules.js
@@ -95,6 +95,7 @@ tds61.rules = {
     ['F_CODE','BH140','waterway','yes'], // Make unknown waterways into rivers
     ['F_CODE','BH145','natural','sinkhole'],
     ['F_CODE','BH155','man_made','salt_pond'], // Due to the default translation changing
+    ['F_CODE','EB070','natural','heath'], // Brush
     ['F_CODE','ED010','natural','wetland'], // Marsh
     ['F_CODE','ED010','wetland','reedbed'], // Marsh
     ['F_CODE','FA015','man_made','shooting_range'], // Firing Range
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