v0.2.50..v0.2.51 changeset OsmMapSplitter.h
Garret Voltz edited this page Jan 15, 2020
·
1 revision
diff --git a/hoot-core/src/main/cpp/hoot/core/algorithms/splitter/OsmMapSplitter.h b/hoot-core/src/main/cpp/hoot/core/algorithms/splitter/OsmMapSplitter.h
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+/*
+ * This file is part of Hootenanny.
+ *
+ * Hootenanny is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * --------------------------------------------------------------------
+ *
+ * The following copyright notices are generated automatically. If you
+ * have a new notice to add, please use the format:
+ * " * @copyright Copyright ..."
+ * This will properly maintain the copyright information. DigitalGlobe
+ * copyrights will be updated automatically.
+ *
+ * @copyright Copyright (C) 2019 DigitalGlobe (http://www.digitalglobe.com/)
+ */
+
+#ifndef OSM_MAP_SPLITTER
+#define OSM_MAP_SPLITTER
+
+// Hoot
+#include <hoot/core/elements/OsmMap.h>
+#include <hoot/core/util/Configurable.h>
+
+// Geos
+#include <geos/geom/Envelope.h>
+
+// Std
+#include <set>
+#include <vector>
+
+namespace hoot
+{
+
+/**
+ * @brief The OsmMapSplitter class splits a map up into multiple maps based on preprocessed
+ * tile boundaries. Elements that span tiles will only be assigned to one tile output map
+ * so that they aren't duplicated in conflation campaigns.
+ */
+class OsmMapSplitter : public Configurable
+{
+public:
+ OsmMapSplitter(const OsmMapPtr& map, const OsmMapPtr& tiles);
+
+ virtual void setConfiguration(const Settings& conf) override;
+
+ void apply();
+ /**
+ * @brief writeMaps Write all maps to disk with only their corresponding elements
+ * @param filename Base filename for all files in the format:
+ * output-00001.osm
+ * ...
+ * output-0000n.osm
+ */
+ void writeMaps(const QString& filename);
+
+private:
+
+ /**
+ * @brief _placeElementInMap Take an element from the original map and find the tile map that
+ * that it falls into and then copy it to the new map
+ * @param element Element to copy into tile map
+ */
+ void _placeElementInMap(const ElementPtr& element);
+
+ typedef QMap<geos::geom::Envelope, OsmMapPtr> TileMap;
+ /** Original map to split up */
+ OsmMapPtr _map;
+ /** Map of polygon ways that indicate tile divisions */
+ OsmMapPtr _tiles;
+ /** Vector of tile envelopes to check new elements against */
+ std::vector<geos::geom::Envelope> _tileEnvelopes;
+ /** Vector of maps whose index corresponds to the tile envelopes above */
+ std::vector<OsmMapPtr> _tileMaps;
+ /** Set of all elements that have already been processed so that no elements are repeated */
+ std::set<ElementId> _eidsCompleted;
+
+ long _statusUpdateInterval;
+};
+
+}
+
+#endif // OSM_MAP_SPLITTER