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Shop Editing
To edit a shop, simply use sedit <vnum>
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A display of the current vnum you're editing.
The vnum of the NPC who will be the shopkeeper. All NPCs with this vnum will respond to the shop commands, so it's recommended to use a unique NPC.
Currently does nothing, but you may set this to correspond with the Shadowrun shop type for when it is implemented in the future.
The multiplier to the cost when the player purchases an item. May not be less than 1, and should usually be at least 1.1.
The multiplier to the cost when the player sells an item. May not be greater than one, and should usually be at least 0.9.
The percent variance for the price. Shouldn't be more than 10%.
The shop's opening and closing time. Should be 0/24 unless you have a good reason to not let players purchase from the NPC standing in front of them.
The skill used when seeing if a player can convince a shopkeeper to special-order an item for them.
The racism menu. Use to forbid race categories like Human, Dwarf, Orc, etc.
Shop flags:
- Doctor (for shops that sell cyberware/bioware)
- !NEGOTIATE (all prices are flat and final)
- !RESELL (you sell something here, it's gone)
- Grey (TBD)
Specifies the categories of things this shop purchases. Shops are not required to purchase anything.
Lets you specify the strings the shopkeeper will say for various situations.
Lets you specify the vnums of items you want the shopkeeper to sell. Items must have value to be sold-- if it costs 0, it won't show up.