Platform Z80TVGame
suborb edited this page Dec 23, 2019
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2 revisions
- Z80 @ 4 Mhz
- 16k RAM, 8k VRAM
- 32k cartridge supports
- Single joystick
- 1 bit sound
- Custom B&W graphics
- Native console output
- Native console input
- ANSI vt100 engine
- Generic console
- Redefinable font
- UDG support
- Paper colour
- Ink colour
- Inverse attribute
- Bold attribute
- Underline attribute
- Lores graphics
- Hires graphics
- PSG sound
- One bit sound
- Inkey driver
- Hardware joystick
- File I/O
- Interrupts
- RS232
zcc +z80tvgame file.c -create-app
A .rom file is created suitable for loading into an emulator
This target is a home-brew console designed and built by Mr Isizu.
- Overview
- Platform List
- Unsupported Platforms
- i8080/5 Support
- Homebrew hardware quickstart
- Retargetting
- Building the libraries
- Clang support
- Pragmas
- Adding to Classic
- Introduction
- Library Configuration
- CRT
- Header Files
- Assembly Language
- Library in Depth
- Embedded Platform
- Adding to NewLib
- Benchmarks
- Datatypes
- Debugging
- Decompression
- More than 64k
- Deficiencies
- Compiling Larger Applications
- Importing routines written in 8080 assembly mnemonics
- Using CP/M libraries in REL format with z88dk
- Writing optimal code
- Speeding up Compilation
- CMake usage