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Moritz Brückner edited this page Apr 26, 2023 · 5 revisions

WebAssembly

Intro

WebAssembly (Wasm) is a binary instruction format for a stack-based virtual machine, designed as a portable target for compilation of languages like C/C++/Rust.

Armory can be programmed with Wasm for high-performance code execution. Including WebAssembly modules is supported on HTML5 and Desktop (Windows, Linux, macOS) platforms using Krom.

Programming Armory in C

In the following example, we implement a trait in C to rotate a cube placed in the scene:

#define WASM_EXPORT __attribute__((visibility("default")))

// Declare functions from Armory API that are used in this module
// You can find the API at github.com/armory3d/armory/blob/master/Sources/armory/trait/internal/wasm_api.h
void notify_on_update(void* f);
int get_object(const char* name);
void set_transform(int object, float x, float y, float z, float rx, float ry, float rz, float sx, float sy, float sz);

WASM_EXPORT void update() {
	static float rot = 0.0f;
	rot += 0.01f;
	set_transform(get_object("Cube"), 0, 0, 0, 0, 0, rot, 1, 1, 1); // Set cube rotation
}

// Include the main function, Armory calls it when trait is instantiated
WASM_EXPORT int main() {
	notify_on_update(update); // Register update callback
	return 0;
}

You can compile this C source into Wasm online with WebAssembly Studio. Place the resulting .wasm file into the blend_location/Bundled folder.

Select cube and navigate to Properties - Object - Armory Traits. Create a new Wasm trait and fill the Module property. Hit Play(F5) and watch the cube rotate!

Programming Armory in Rust

Similar to the previous example, rotating a cube in Rust.

extern {
  fn notify_on_update(f: extern fn() -> ()) -> ();
  fn get_object(name: *const i8) -> i32;
  fn set_transform(object: i32, x: f32, y: f32, z: f32, rx: f32, ry: f32, rz: f32, sx: f32, sy: f32, sz: f32) -> ();
}

#[no_mangle]
pub extern "C" fn update() -> () {
  unsafe {
    let name = std::ffi::CString::new("Cube").unwrap();
    let object = get_object(name.as_ptr());
    static mut rot: f32 = 0.1;
    rot += 0.01;
    set_transform(object, 0.0, 0.0, 0.0, 0.0, 0.0, rot, 1.0, 1.0, 1.0);
  }
}

#[no_mangle]
pub extern "C" fn main() -> i32 {
  unsafe {
    notify_on_update(update);
  }
  return 0;
}

You can compile this Rust source into Wasm online with WebAssembly Studio.

Call Wasm from Haxe

For even more flexibility, wasm can be called directly from a trait written in Haxe. Start with a simple C function:

#define WASM_EXPORT __attribute__((visibility("default")))

WASM_EXPORT float test() {
	return 0.01f;
}

You can compile this C source into Wasm online with WebAssembly Studio. Place the resulting .wasm file into the blend_location/Bundled folder.

To call test() from Haxe:

package arm;
import iron.data.*

class MyTrait extends iron.Trait {
	public function new() {
		super();
		notifyOnInit(init);
	}

	function init() {
		Data.getBlob("main.wasm", function(b: kha.Blob) { // Load wasm blob
			var wasm = Wasm.instance(b); // Create wasm module
			var rot = 0.0;
			notifyOnUpdate(function() {
				rot += wasm.exports.test(); // Call function from wasm module
				object.transform.setRotation(0, 0, rot);
			});
		});
	}
}
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