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supported_particles

Moritz Brückner edited this page Mar 19, 2022 · 2 revisions

Supported Particles

Particle systems are currently in experimental stage and will be further improved.

Setup

  • Armory defaults to GPU particle simulation
  • Accessing Particle Info material node requires GPU simulation
  • To use CPU simulation, set Properties - Render - Armory Render Path - Renderer - Particles to CPU
  • The rendering is always performed using GPU instancing

Features

  • Type (Emitter, Hair)
  • Seed
  • Emission - Number
  • Emission - Start
  • Emission - End
  • Emission - Lifetime
  • Emission - Lifetime Randomness
  • Emission - Emit From (Vertices, Faces, Volume)
  • Velocity - Emitter Object
  • Velocity - Random
  • Physics (No, Newtonian)
  • Physics - Newtonian - Size
  • Physics - Newtonian - Mass
  • Render (Object)
  • Render - Dupli Object
  • Render - Size
  • Field Weights - Gravity
  • Particle Info material node - GPU particles
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