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rpaladin edited this page Mar 31, 2022 · 8 revisions

UI Editor

Setup - Blender 3D

1. To launch the 2D editor go to the Properties (editor) - Scene (tab) in Blender:

2. Add a new Armory Trait, type: UI in the Armory Scene Traits panel by clicking the + icon-button:

3. Make sure trait type: UI is selected, then click the OK button:

4. Click the New Canvas button to create a new UI Canvas:

5. Choose a name for the Canvas, then click the OK button:

6. Finally, to edit or view a UI Canvas, click the Edit Canvas button:

2D Editor

  • Use the left-toolbar to create new elements:
  • Select existing UI elements by clicking on a UI element's bounds.
  • Move/translate existing UI elements by clicking + dragging within a UI element's bounds.
  • Make sure to click the Project - Save button in the right-panel before quitting the editor in order for changes to be remembered:
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