Skip to content

Actions: EsotericSoftware/spine-runtimes

Build spine-godot (All Godot 4.x versions)

Actions

Loading...

Show workflow options

Create status badge

128 workflow runs
128 workflow runs
Event

Filter by event

Status

Filter by status

Branch
Actor

Filter by actor

[godot] Do not generate vsproj
Build spine-godot (All Godot 4.x versions) #128: Commit f41bb23 pushed by badlogic
May 10, 2024 11:59 2h 0m 25s 4.2
4.2
May 10, 2024 11:59 2h 0m 25s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #127: Manually run by badlogic
May 10, 2024 11:42 18m 14s 4.2
4.2
May 10, 2024 11:42 18m 14s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #126: Manually run by badlogic
May 10, 2024 11:06 36m 33s 4.2
4.2
May 10, 2024 11:06 36m 33s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #125: Manually run by badlogic
May 7, 2024 08:31 58m 15s 4.2
4.2
May 7, 2024 08:31 58m 15s
Merge branch '4.2' into spine-android
Build spine-godot (All Godot 4.x versions) #124: Commit 4317ad1 pushed by badlogic
May 6, 2024 07:05 1h 54m 49s spine-android
May 6, 2024 07:05 1h 54m 49s
Merge branch '4.2' into spine-android
Build spine-godot (All Godot 4.x versions) #123: Commit 44f2d1f pushed by badlogic
May 6, 2024 07:05 57m 55s spine-android
May 6, 2024 07:05 57m 55s
[godot] Closes #2516, memdelete instead of memfree on Control
Build spine-godot (All Godot 4.x versions) #122: Commit 5a462e9 pushed by badlogic
May 3, 2024 10:44 1h 6m 9s 4.2
4.2
May 3, 2024 10:44 1h 6m 9s
[cpp] Introduce spine_bool for boolean values in spine-cpp-lite.
Build spine-godot (All Godot 4.x versions) #121: Commit 65d09e7 pushed by badlogic
May 3, 2024 09:24 58m 1s 4.2
4.2
May 3, 2024 09:24 58m 1s
[examples] Updated mix-and-match not inheriting rotation on feet
Build spine-godot (All Godot 4.x versions) #120: Commit b343543 pushed by davidetan
May 3, 2024 07:24 58m 26s 4.2
4.2
May 3, 2024 07:24 58m 26s
[godot] Should close #2514, needs testing.
Build spine-godot (All Godot 4.x versions) #119: Commit a228adf pushed by badlogic
May 2, 2024 14:52 1h 3m 46s 4.2
4.2
May 2, 2024 14:52 1h 3m 46s
[flutter] Release 4.2.24
Build spine-godot (All Godot 4.x versions) #118: Commit b41e937 pushed by badlogic
April 30, 2024 10:37 2h 12m 5s 4.2
4.2
April 30, 2024 10:37 2h 12m 5s
[cocos2dx] Closes #2505, fix warning about memory allocated by Cococs…
Build spine-godot (All Godot 4.x versions) #117: Commit 9c9bcb9 pushed by badlogic
April 30, 2024 08:55 2h 53m 44s 4.2
4.2
April 30, 2024 08:55 2h 53m 44s
Dont do init transform if you dont need to. (#2495)
Build spine-godot (All Godot 4.x versions) #116: Commit 07f2994 pushed by badlogic
April 30, 2024 08:44 2h 7m 43s 4.2
4.2
April 30, 2024 08:44 2h 7m 43s
Dont do init transform if you dont need to. (#2495)
Build spine-godot (All Godot 4.x versions) #115: Commit a73d0bc pushed by badlogic
April 30, 2024 08:41 59m 28s 4.1
4.1
April 30, 2024 08:41 59m 28s
[cpp][flutter] Added spine-lite-cpp, changed spine-flutter to use spi…
Build spine-godot (All Godot 4.x versions) #114: Commit ac7f065 pushed by badlogic
April 19, 2024 12:43 6h 29m 11s 4.2
4.2
April 19, 2024 12:43 6h 29m 11s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #113: Manually run by badlogic
April 18, 2024 11:41 4h 19m 7s 4.2
4.2
April 18, 2024 11:41 4h 19m 7s
[monogame] Minor: fixed a warning.
Build spine-godot (All Godot 4.x versions) #112: Commit d3ceb21 pushed by NathanSweet
April 16, 2024 20:02 9h 3m 53s 4.2
4.2
April 16, 2024 20:02 9h 3m 53s
Formatting
Build spine-godot (All Godot 4.x versions) #111: Commit de6b411 pushed by badlogic
April 16, 2024 15:21 9h 48m 32s 4.2-beta
April 16, 2024 15:21 9h 48m 32s
[maven-release-plugin] prepare release spine-libgdx-4.2.0
Build spine-godot (All Godot 4.x versions) #110: Commit 9d5ab3e pushed by badlogic
April 16, 2024 13:40 5h 46m 41s spine-libgdx-4.2.0
April 16, 2024 13:40 5h 46m 41s
Update README.mds, preprare spine-flutter for publication
Build spine-godot (All Godot 4.x versions) #109: Commit 072c2c0 pushed by badlogic
April 16, 2024 13:34 3h 37m 3s 4.2-beta
April 16, 2024 13:34 3h 37m 3s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #108: Commit 49350d1 pushed by HaraldCsaszar
April 11, 2024 16:46 5h 34m 17s 4.2-beta
April 11, 2024 16:46 5h 34m 17s
Formatting
Build spine-godot (All Godot 4.x versions) #107: Commit 34387d4 pushed by badlogic
April 10, 2024 13:16 5h 42m 39s 4.2-beta
April 10, 2024 13:16 5h 42m 39s
[cocos2dx] Add physics example
Build spine-godot (All Godot 4.x versions) #106: Commit e7b47f6 pushed by badlogic
April 9, 2024 10:32 1d 3h 22m 48s 4.2-beta
April 9, 2024 10:32 1d 3h 22m 48s
[cpp] Fix local var hidden warning.
Build spine-godot (All Godot 4.x versions) #105: Commit f07d4c3 pushed by badlogic
April 9, 2024 09:23 1d 1h 25m 42s 4.2-beta
April 9, 2024 09:23 1d 1h 25m 42s
[cpp] Fix unitialized variable
Build spine-godot (All Godot 4.x versions) #104: Commit f1d6515 pushed by badlogic
April 9, 2024 09:21 21h 5m 54s 4.2-beta
April 9, 2024 09:21 21h 5m 54s