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[godot] Closes #2421, fix check whether mesh indices changed in betwe…
Build spine-godot (All Godot 4.x versions) #63: Commit 54706ae pushed by badlogic
November 17, 2023 18:30 3h 40m 8s 4.1
4.1
November 17, 2023 18:30 3h 40m 8s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #62: Manually run by badlogic
November 15, 2023 14:53 2h 50m 48s 4.1
4.1
November 15, 2023 14:53 2h 50m 48s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #61: Commit aeef449 pushed by badlogic
October 24, 2023 15:12 3h 29m 20s 4.2-beta
October 24, 2023 15:12 3h 29m 20s
[c] Closes #2401, fixed incorrect allocation of TransformTimeline.
Build spine-godot (All Godot 4.x versions) #60: Commit c960402 pushed by badlogic
October 23, 2023 11:18 4h 16m 18s 4.1
4.1
October 23, 2023 11:18 4h 16m 18s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #59: Commit 6a6ac5b pushed by HaraldCsaszar
October 16, 2023 20:12 4h 37m 54s 4.2-beta
October 16, 2023 20:12 4h 37m 54s
[godot] Updated NuGet packages
Build spine-godot (All Godot 4.x versions) #58: Commit 5b3aaee pushed by badlogic
October 13, 2023 09:54 7h 7m 21s 4.1
4.1
October 13, 2023 09:54 7h 7m 21s
Merge branch '4.1' of https://github.com/esotericsoftware/spine-runti…
Build spine-godot (All Godot 4.x versions) #57: Commit 1c9b263 pushed by badlogic
October 13, 2023 09:34 3h 33m 30s 4.1
4.1
October 13, 2023 09:34 3h 33m 30s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #56: Commit 9999ea8 pushed by HaraldCsaszar
October 6, 2023 16:47 5h 0m 14s 4.2-beta
October 6, 2023 16:47 5h 0m 14s
[godot] Fix compilation errors with 3.5.3, fix const correctness.
Build spine-godot (All Godot 4.x versions) #55: Commit f5caeac pushed by badlogic
October 6, 2023 09:15 5h 42m 7s 4.1
4.1
October 6, 2023 09:15 5h 42m 7s
[godot] Update 3.5 editor build to 3.5.3-stable
Build spine-godot (All Godot 4.x versions) #54: Commit 66f2bfe pushed by badlogic
October 6, 2023 08:53 1h 10m 14s 4.1
4.1
October 6, 2023 08:53 1h 10m 14s
[godot] Make SpineAtlasResource::clear_native_data const.
Build spine-godot (All Godot 4.x versions) #53: Commit 5f6b637 pushed by badlogic
October 6, 2023 08:50 42m 30s 4.1
4.1
October 6, 2023 08:50 42m 30s
[godot] Fix const assignments in SpineAtlasResource::copy_from()
Build spine-godot (All Godot 4.x versions) #52: Commit b3e8821 pushed by badlogic
October 5, 2023 18:51 1h 32m 48s 4.1
4.1
October 5, 2023 18:51 1h 32m 48s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #51: Commit e8e0c29 pushed by badlogic
October 5, 2023 13:47 6h 15m 34s 4.2-beta
October 5, 2023 13:47 6h 15m 34s
[godot] Closes #2387, reimport of skeleton and atlas files is reflect…
Build spine-godot (All Godot 4.x versions) #50: Commit b70aa0c pushed by badlogic
October 5, 2023 13:47 5h 53m 55s 4.1
4.1
October 5, 2023 13:47 5h 53m 55s
[godot] Fix error message when deleting a mix in a skeleton data asset.
Build spine-godot (All Godot 4.x versions) #49: Commit 5c0bb6e pushed by badlogic
October 5, 2023 11:18 9h 11m 26s 4.2-beta
October 5, 2023 11:18 9h 11m 26s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #48: Commit 361639e pushed by badlogic
October 5, 2023 11:13 6h 6m 36s 4.2-beta
October 5, 2023 11:13 6h 6m 36s
[godot] Use GD.Print instead of Console.WriteLine.
Build spine-godot (All Godot 4.x versions) #47: Commit b8eda5e pushed by badlogic
October 5, 2023 09:53 6h 32m 48s 4.1
4.1
October 5, 2023 09:53 6h 32m 48s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #46: Commit 961a865 pushed by badlogic
September 22, 2023 13:42 11h 44m 21s 4.2-beta
September 22, 2023 13:42 11h 44m 21s
[godot] Closes #2372, fix UTF-8 texture atlas loading.
Build spine-godot (All Godot 4.x versions) #45: Commit 5738882 pushed by badlogic
September 22, 2023 13:41 7h 53m 38s 4.1
4.1
September 22, 2023 13:41 7h 53m 38s
[godot] Closes #2373
Build spine-godot (All Godot 4.x versions) #44: Commit fb11c02 pushed by badlogic
September 22, 2023 12:42 5h 16m 27s 4.1
4.1
September 22, 2023 12:42 5h 16m 27s
[godot] Closes #2381, regression in SpineSlot::get_bone()
Build spine-godot (All Godot 4.x versions) #43: Commit fa1fb09 pushed by badlogic
September 22, 2023 09:15 8h 4m 16s 4.1
4.1
September 22, 2023 09:15 8h 4m 16s
Merge branch '4.1' into 4.2-beta
Build spine-godot (All Godot 4.x versions) #42: Commit c99535e pushed by badlogic
September 21, 2023 16:33 8h 10m 43s 4.2-beta
September 21, 2023 16:33 8h 10m 43s
Merge branch '4.1' of https://github.com/esotericsoftware/spine-runti…
Build spine-godot (All Godot 4.x versions) #41: Commit a2b80fe pushed by badlogic
September 21, 2023 16:33 4h 40m 3s 4.1
4.1
September 21, 2023 16:33 4h 40m 3s
[godot] Fix VulkanSDK version for now.
Build spine-godot (All Godot 4.x versions) #40: Commit ae87c77 pushed by badlogic
September 20, 2023 14:11 4h 51m 11s 4.1
4.1
September 20, 2023 14:11 4h 51m 11s
Build spine-godot (All Godot 4.x versions)
Build spine-godot (All Godot 4.x versions) #39: Manually run by badlogic
September 20, 2023 14:02 8m 5s 4.1
4.1
September 20, 2023 14:02 8m 5s