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[cpp][flutter] Added spine-lite-cpp, changed spine-flutter to use spi… #114

[cpp][flutter] Added spine-lite-cpp, changed spine-flutter to use spi…

[cpp][flutter] Added spine-lite-cpp, changed spine-flutter to use spi… #114

Triggered via push April 19, 2024 12:43
Status Success
Total duration 6h 29m 11s
Artifacts 58
Matrix: build-versions
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116 warnings
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-android
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-java@v1, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-web
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, mymindstorm/setup-emsdk@v11, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-editor-linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-linux
'TextEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-linux
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-linux
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-linux
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-linux
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-linux
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-linux
'GraphNode.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-linux
'Label.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-linux
'MenuBar.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-linux
'LineEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-editor-macos
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-editor-windows
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-windows
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-windows
'TextEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-windows
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-windows
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-windows
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-windows
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-windows
'GraphNode.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-windows
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-windows
'Label.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-windows
'LineEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-windows
'LinkButton.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-template-linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-windows
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.1.3-stable, 4.1.3.stable, false) / godot-editor-linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.1.3-stable, 4.1.3.stable, false) / godot-template-web
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, mymindstorm/setup-emsdk@v11, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.1.3-stable, 4.1.3.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1.3-stable, 4.1.3.stable, false) / godot-template-android
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-java@v1, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.1.3-stable, 4.1.3.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1.3-stable, 4.1.3.stable, false) / godot-editor-windows
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-linux
'TextEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-linux
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-linux
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-linux
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-linux
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-linux
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-linux
'Label.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-linux
'MenuBar.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-linux
'LineEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-linux
'LinkButton.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, false) / godot-template-linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-editor-linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-template-linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-windows
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-windows
'TextEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-windows
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-windows
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-windows
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-windows
'Label.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-windows
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-windows
'LineEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-windows
'LinkButton.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-windows
'MenuBar.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-windows
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-template-windows
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-editor-windows
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-android
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-java@v1, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-android
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/setup-java@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-macos
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-macos
'TextEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-macos
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-macos
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-macos
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-macos
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-macos
'GraphNode.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-macos
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-macos
'LineEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-macos
'LinkButton.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-editor-macos
'MenuBar.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, false) / godot-template-windows
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-web
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, mymindstorm/setup-emsdk@v11, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-web
The following actions uses node12 which is deprecated and will be forced to run on node16: mymindstorm/setup-emsdk@v11. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.1.3-stable, 4.1.3.stable, false) / godot-editor-macos
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-template-windows
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-windows
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-macos
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.1.3-stable, 4.1.3.stable, false) / godot-template-macos
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.1.3-stable, 4.1.3.stable, true) / godot-template-macos
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.0.4-stable, 4.0.4.stable, false) / godot-template-ios
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.1.3-stable, 4.1.3.stable, true) / upload-to-s3-mono
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/download-artifact@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.1.3-stable, 4.1.3.stable, true) / upload-to-s3-mono
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/download-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.0.4-stable, 4.0.4.stable, false) / upload-to-s3
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/download-artifact@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.0.4-stable, 4.0.4.stable, false) / upload-to-s3
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/download-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-editor-macos
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-macos
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-macos
'RichTextLabel.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-macos
'ArrayMesh.BlendShapeMode' hides inherited member 'Mesh.BlendShapeMode'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-macos
'Button.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-macos
'GltfAccessor.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-macos
'GltfAccessor.MethodName.GetType' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-macos
'Label.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-macos
'MenuBar.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-macos
'LineEdit.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-macos
'LinkButton.TextDirection' hides inherited member 'Control.TextDirection'. Use the new keyword if hiding was intended.
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-editor-macos
'SpineTimeline.GetType()' hides inherited member 'object.GetType()'. Use the new keyword if hiding was intended.
build-versions (4.1.3-stable, 4.1.3.stable, false) / godot-template-ios
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.1.3-stable, 4.1.3.stable, false) / upload-to-s3
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/download-artifact@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.1.3-stable, 4.1.3.stable, false) / upload-to-s3
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/download-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, true) / godot-template-macos
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, true) / upload-to-s3-mono
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/download-artifact@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, true) / upload-to-s3-mono
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/download-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-ios
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, false) / godot-template-macos
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4, actions/setup-dotnet@v3, actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, false) / upload-to-s3
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/download-artifact@v2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build-versions (4.2.2-stable, 4.2.2.stable, false) / upload-to-s3
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/download-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "godot-editor-linux-4.0.4-stable.zip", "godot-editor-linux-4.1.3-stable.zip", "godot-editor-linux-4.1.3-stable-mono.zip", "godot-editor-linux-4.2.2-stable.zip", "godot-editor-linux-4.2.2-stable-mono.zip", "godot-editor-macos-4.0.4-stable.zip", "godot-editor-macos-4.1.3-stable.zip", "godot-editor-macos-4.1.3-stable-mono.zip", "godot-editor-macos-4.2.2-stable.zip", "godot-editor-macos-4.2.2-stable-mono.zip", "godot-editor-windows-4.0.4-stable.zip", "godot-editor-windows-4.1.3-stable.zip", "godot-editor-windows-4.1.3-stable-mono.zip", "godot-editor-windows-4.2.2-stable.zip", "godot-editor-windows-4.2.2-stable-mono.zip", "godot-template-android-debug-4.0.4-stable.zip", "godot-template-android-debug-4.1.3-stable.zip", "godot-template-android-debug-4.2.2-stable.zip", "godot-template-android-release-4.0.4-stable.zip", "godot-template-android-release-4.1.3-stable.zip", "godot-template-android-release-4.2.2-stable.zip", "godot-template-android-source-4.0.4-stable.zip", "godot-template-android-source-4.1.3-stable.zip", "godot-template-android-source-4.2.2-stable.zip", "godot-template-ios-4.0.4-stable.zip", "godot-template-ios-4.1.3-stable.zip", "godot-template-ios-4.2.2-stable.zip", "godot-template-linux-debug-4.0.4-stable.zip", "godot-template-linux-debug-4.1.3-stable.zip", "godot-template-linux-debug-4.1.3-stable-mono.zip", "godot-template-linux-debug-4.2.2-stable.zip", "godot-template-linux-debug-4.2.2-stable-mono.zip", "godot-template-linux-release-4.0.4-stable.zip", "godot-template-linux-release-4.1.3-stable.zip", "godot-template-linux-release-4.1.3-stable-mono.zip", "godot-template-linux-release-4.2.2-stable.zip", "godot-template-linux-release-4.2.2-stable-mono.zip", "godot-template-macos-4.0.4-stable.zip", "godot-template-macos-4.1.3-stable.zip", "godot-template-macos-4.1.3-stable-mono.zip", "godot-template-macos-4.2.2-stable.zip", "godot-template-macos-4.2.2-stable-mono.zip", "godot-template-web-debug-4.0.4-stable.zip", "godot-template-web-debug-4.1.3-stable.zip", "godot-template-web-debug-4.2.2-stable.zip", "godot-template-web-release-4.0.4-stable.zip", "godot-template-web-release-4.1.3-stable.zip", "godot-template-web-release-4.2.2-stable.zip", "godot-template-windows-debug-4.0.4-stable.zip", "godot-template-windows-debug-4.1.3-stable.zip", "godot-template-windows-debug-4.1.3-stable-mono.zip", "godot-template-windows-debug-4.2.2-stable.zip", "godot-template-windows-debug-4.2.2-stable-mono.zip", "godot-template-windows-release-4.0.4-stable.zip", "godot-template-windows-release-4.1.3-stable.zip", "godot-template-windows-release-4.1.3-stable-mono.zip", "godot-template-windows-release-4.2.2-stable.zip", "godot-template-windows-release-4.2.2-stable-mono.zip". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
godot-editor-linux-4.0.4-stable.zip
127 MB
godot-editor-linux-4.1.3-stable-mono.zip
167 MB
godot-editor-linux-4.1.3-stable.zip
133 MB
godot-editor-linux-4.2.2-stable-mono.zip
163 MB
godot-editor-linux-4.2.2-stable.zip
112 MB
godot-editor-macos-4.0.4-stable.zip
103 MB
godot-editor-macos-4.1.3-stable-mono.zip
121 MB
godot-editor-macos-4.1.3-stable.zip
106 MB
godot-editor-macos-4.2.2-stable-mono.zip
104 MB
godot-editor-macos-4.2.2-stable.zip
85.8 MB
godot-editor-windows-4.0.4-stable.zip
97.3 MB
godot-editor-windows-4.1.3-stable-mono.zip
155 MB
godot-editor-windows-4.1.3-stable.zip
120 MB
godot-editor-windows-4.2.2-stable-mono.zip
155 MB
godot-editor-windows-4.2.2-stable.zip
103 MB
godot-template-android-debug-4.0.4-stable.zip
20.9 MB
godot-template-android-debug-4.1.3-stable.zip
28.8 MB
godot-template-android-debug-4.2.2-stable.zip
23.2 MB
godot-template-android-release-4.0.4-stable.zip
18 MB
godot-template-android-release-4.1.3-stable.zip
24.7 MB
godot-template-android-release-4.2.2-stable.zip
19.8 MB
godot-template-android-source-4.0.4-stable.zip
35 MB
godot-template-android-source-4.1.3-stable.zip
48.9 MB
godot-template-android-source-4.2.2-stable.zip
37.5 MB
godot-template-ios-4.0.4-stable.zip
201 MB
godot-template-ios-4.1.3-stable.zip
266 MB
godot-template-ios-4.2.2-stable.zip
217 MB
godot-template-linux-debug-4.0.4-stable.zip
79.6 MB
godot-template-linux-debug-4.1.3-stable-mono.zip
83.4 MB
godot-template-linux-debug-4.1.3-stable.zip
83.1 MB
godot-template-linux-debug-4.2.2-stable-mono.zip
73.2 MB
godot-template-linux-debug-4.2.2-stable.zip
73 MB
godot-template-linux-release-4.0.4-stable.zip
77 MB
godot-template-linux-release-4.1.3-stable-mono.zip
79.3 MB
godot-template-linux-release-4.1.3-stable.zip
79.1 MB
godot-template-linux-release-4.2.2-stable-mono.zip
70.7 MB
godot-template-linux-release-4.2.2-stable.zip
70.5 MB
godot-template-macos-4.0.4-stable.zip
101 MB
godot-template-macos-4.1.3-stable-mono.zip
104 MB
godot-template-macos-4.1.3-stable.zip
104 MB
godot-template-macos-4.2.2-stable-mono.zip
81.3 MB
godot-template-macos-4.2.2-stable.zip
81 MB
godot-template-web-debug-4.0.4-stable.zip
10.6 MB
godot-template-web-debug-4.1.3-stable.zip
10.6 MB
godot-template-web-debug-4.2.2-stable.zip
11.3 MB
godot-template-web-release-4.0.4-stable.zip
7.86 MB
godot-template-web-release-4.1.3-stable.zip
7.81 MB
godot-template-web-release-4.2.2-stable.zip
8.14 MB
godot-template-windows-debug-4.0.4-stable.zip
56.7 MB
godot-template-windows-debug-4.1.3-stable-mono.zip
73.7 MB
godot-template-windows-debug-4.1.3-stable.zip
73.4 MB
godot-template-windows-debug-4.2.2-stable-mono.zip
65.5 MB
godot-template-windows-debug-4.2.2-stable.zip
65.3 MB
godot-template-windows-release-4.0.4-stable.zip
53.4 MB
godot-template-windows-release-4.1.3-stable-mono.zip
54.9 MB
godot-template-windows-release-4.1.3-stable.zip
54.8 MB
godot-template-windows-release-4.2.2-stable-mono.zip
54.9 MB
godot-template-windows-release-4.2.2-stable.zip
54.7 MB