3D engine with modern graphics
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Updated
May 29, 2024 - C++
3D engine with modern graphics
The Skyscraper Project (Skyscrapersim) - an open source building, city, and elevator simulator
Game development environment for the KITSUNETSUKI project
Physics extensions for Panda3D
A game engine with an emphasis on real-time cutting-edge solutions
The Simple Simulator: Simulation Made Simple
A JNI interface to Bullet Physics and V-HACD
Documentation and example applications for the Libbulletjme open-source physics simulation library
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)
3D racing game with own Track Editor. The main repository with Stunt Rally 3 sources and data. Continuation of Stunt Rally 2.x using Ogre-Next 3.0.
Compatible with current v2-1/v2-2 OGRE Branch! Thin communication layer between Bullet Physics and Ogre 2.x with a debug drawer. Forked from BtOgre.
3D Racing Game Engine, Built with OpenGL, SDL & Bullet Physics
A collection of, mostly, C and C++ libraries
A Minecraft mod that aims to add realistic physics to Minecraft
A C++ game engine project
Rcs is a set of C and C++ libraries for robot control and simulation
PyBullet Planning
The JBullet implementation used in jMonkeyEngine3.
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