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Issues list

[Feature] in game paperback up Type: Feature This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10318 opened Apr 3, 2024 by Bod9001
1 task done
[BUG] Immortality Glitch Priority: High Issues that have priority over any other issue. Type: Bug Already implemented, but isn't fuctioning as expected.
#10313 opened Mar 23, 2024 by longhall
1 task done
[Refactor] Allowing Game Modes with different rulesets
#10271 opened Jan 31, 2024 by MaxIsJoe
1 of 5 tasks
[IMPORTANT] - Crashes and Login issues Type: External Bug Something that's not our fault: bug in a library we use, for example
#10250 opened Jan 2, 2024 by MaxIsJoe
[Feature] make surgery more interesting Type: Feature This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10242 opened Dec 23, 2023 by Bod9001
1 task
[BUG] Non-airlock doors have no time delay on becoming passable when opening. Good First Issue Issues that are probably solvable without many prerequisites. Priority: Low Things that don't interfere with playability. Low priority. Type: Bug Already implemented, but isn't fuctioning as expected.
#10196 opened Nov 19, 2023 by FuntimeDudeski
1 task done
[Feature/Dev] Improving the Mobv2 development experience Group: Tool For editor tools, conversion tools, any type of tool that does a automated function for you in a de Type: Discussion For tickets for discussing / deciding. Type: Feature This label covers feature requests, i.e. things that are not in the game, but might be good to have. Type: Refactor These issues refer to current code that be overhauled or refactored.
#10163 opened Nov 4, 2023 by MaxIsJoe
5 tasks
[BUG] Xeno - Multiple issues. Type: Bug Already implemented, but isn't fuctioning as expected.
#10155 opened Oct 28, 2023 by Fr-Dae
4 of 8 tasks
[FEATURES] Holofan projector Button on UI
#10121 opened Oct 10, 2023 by Fr-Dae
1 task done
[FEATURES] Admin - Tile Changer QoL Improvements Group: Mapping Type: Feature This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10119 opened Oct 9, 2023 by Fr-Dae
1 of 4 tasks
[Mapping] Centcom Update 🌟 Poor Quality Issues or PRs that are deemed too low quality due to poor English or not following guidelines
#10116 opened Oct 9, 2023 by Fr-Dae
1 of 9 tasks
[Features] Hydroponic update 🌱 Poor Quality Issues or PRs that are deemed too low quality due to poor English or not following guidelines
#10115 opened Oct 9, 2023 by Fr-Dae
1 of 4 tasks
[BUG] HUD Clothe are not logical 👚 Poor Quality Issues or PRs that are deemed too low quality due to poor English or not following guidelines
#10114 opened Oct 9, 2023 by Fr-Dae
1 task done
[Feature] Allow servers to decide the first station to load when starting 🌏 Priority: Low Things that don't interfere with playability. Low priority. System: Admin Tasks related to admin functionality
#10112 opened Oct 9, 2023 by Fr-Dae
1 task done
[BUG] Full Metal Bucket ! 🪣 Good First Issue Issues that are probably solvable without many prerequisites. Priority: Low Things that don't interfere with playability. Low priority.
#10111 opened Oct 9, 2023 by Fr-Dae
1 task done
[Feature] Rotate consoles/machines to face the player who constructed it Good First Issue Issues that are probably solvable without many prerequisites. Priority: Low Things that don't interfere with playability. Low priority.
#10110 opened Oct 9, 2023 by Fr-Dae
1 task done
[BUG] Toolbelt sound drag/drop 🔉 Priority: Questionable Things that are unlikely to be fixed or implemented Status: requires exploration This issue is a feature request or bug but we don't know how to solve it yet. Requires some research
#10108 opened Oct 9, 2023 by Fr-Dae
1 task done
Gibbers are lacking on maps and always produce monkey meat 🥩 Group: Mapping Priority: High Issues that have priority over any other issue.
#10104 opened Oct 9, 2023 by Fr-Dae
2 tasks
[Feature] ghost-light setting should be persistent 👻 Priority: Low Things that don't interfere with playability. Low priority. Type: Feature This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10101 opened Oct 9, 2023 by Fr-Dae
[Feature] Admin - Save Windows position Priority: Low Things that don't interfere with playability. Low priority.
#10100 opened Oct 9, 2023 by Fr-Dae
Dynamic system for options Group: UI Issues related to the UI Priority: Low Things that don't interfere with playability. Low priority. Type: Refactor These issues refer to current code that be overhauled or refactored.
#10060 opened Sep 8, 2023 by Bod9001
The ultimate Steam Release checklist Priority: High Issues that have priority over any other issue. Type: Bug Already implemented, but isn't fuctioning as expected. Type: Feature This label covers feature requests, i.e. things that are not in the game, but might be good to have. Urgent
#10011 opened Aug 6, 2023 by MaxIsJoe
39 of 114 tasks
[BUG] Traitor Objective scoring is bugged and is incorrect fairly often. Priority: High Issues that have priority over any other issue. Type: Bug Already implemented, but isn't fuctioning as expected.
#9966 opened Jul 13, 2023 by eurtod
1 task done
[BUG] Many action texts aren't set to display the players name. Status: Needs Reproduction For things we are struggling to reproduce Status: requires exploration This issue is a feature request or bug but we don't know how to solve it yet. Requires some research Type: Bug Already implemented, but isn't fuctioning as expected.
#9965 opened Jul 13, 2023 by eurtod
1 task done
[BUG] Chemistry foam is bugged. Priority: High Issues that have priority over any other issue. Type: Bug Already implemented, but isn't fuctioning as expected.
#9964 opened Jul 13, 2023 by eurtod
1 task done
ProTip! Exclude everything labeled bug with -label:bug.