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[Feature] in game paperback up
Type: Feature
This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10318
opened Apr 3, 2024 by
Bod9001
1 task done
[BUG] Immortality Glitch
Priority: High
Issues that have priority over any other issue.
Type: Bug
Already implemented, but isn't fuctioning as expected.
#10313
opened Mar 23, 2024 by
longhall
1 task done
[Refactor] Allowing Game Modes with different rulesets
#10271
opened Jan 31, 2024 by
MaxIsJoe
1 of 5 tasks
[IMPORTANT] - Crashes and Login issues
Type: External Bug
Something that's not our fault: bug in a library we use, for example
#10250
opened Jan 2, 2024 by
MaxIsJoe
[Feature] make surgery more interesting
Type: Feature
This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10242
opened Dec 23, 2023 by
Bod9001
1 task
[BUG] Non-airlock doors have no time delay on becoming passable when opening.
Good First Issue
Issues that are probably solvable without many prerequisites.
Priority: Low
Things that don't interfere with playability. Low priority.
Type: Bug
Already implemented, but isn't fuctioning as expected.
#10196
opened Nov 19, 2023 by
FuntimeDudeski
1 task done
[Feature/Dev] Improving the Mobv2 development experience
Group: Tool
For editor tools, conversion tools, any type of tool that does a automated function for you in a de
Type: Discussion
For tickets for discussing / deciding.
Type: Feature
This label covers feature requests, i.e. things that are not in the game, but might be good to have.
Type: Refactor
These issues refer to current code that be overhauled or refactored.
#10163
opened Nov 4, 2023 by
MaxIsJoe
5 tasks
[BUG] Xeno - Multiple issues.
Type: Bug
Already implemented, but isn't fuctioning as expected.
#10155
opened Oct 28, 2023 by
Fr-Dae
4 of 8 tasks
[FEATURES] Admin - Tile Changer QoL Improvements
Group: Mapping
Type: Feature
This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10119
opened Oct 9, 2023 by
Fr-Dae
1 of 4 tasks
[Mapping] Centcom Update 🌟
Poor Quality
Issues or PRs that are deemed too low quality due to poor English or not following guidelines
#10116
opened Oct 9, 2023 by
Fr-Dae
1 of 9 tasks
[Features] Hydroponic update 🌱
Poor Quality
Issues or PRs that are deemed too low quality due to poor English or not following guidelines
#10115
opened Oct 9, 2023 by
Fr-Dae
1 of 4 tasks
[BUG] HUD Clothe are not logical 👚
Poor Quality
Issues or PRs that are deemed too low quality due to poor English or not following guidelines
#10114
opened Oct 9, 2023 by
Fr-Dae
1 task done
[Feature] Allow servers to decide the first station to load when starting 🌏
Priority: Low
Things that don't interfere with playability. Low priority.
System: Admin
Tasks related to admin functionality
#10112
opened Oct 9, 2023 by
Fr-Dae
1 task done
[BUG] Full Metal Bucket ! 🪣
Good First Issue
Issues that are probably solvable without many prerequisites.
Priority: Low
Things that don't interfere with playability. Low priority.
#10111
opened Oct 9, 2023 by
Fr-Dae
1 task done
[Feature] Rotate consoles/machines to face the player who constructed it
Good First Issue
Issues that are probably solvable without many prerequisites.
Priority: Low
Things that don't interfere with playability. Low priority.
#10110
opened Oct 9, 2023 by
Fr-Dae
1 task done
[BUG] Toolbelt sound drag/drop 🔉
Priority: Questionable
Things that are unlikely to be fixed or implemented
Status: requires exploration
This issue is a feature request or bug but we don't know how to solve it yet. Requires some research
#10108
opened Oct 9, 2023 by
Fr-Dae
1 task done
Gibbers are lacking on maps and always produce monkey meat 🥩
Group: Mapping
Priority: High
Issues that have priority over any other issue.
#10104
opened Oct 9, 2023 by
Fr-Dae
2 tasks
[Feature] ghost-light setting should be persistent 👻
Priority: Low
Things that don't interfere with playability. Low priority.
Type: Feature
This label covers feature requests, i.e. things that are not in the game, but might be good to have.
#10101
opened Oct 9, 2023 by
Fr-Dae
[Feature] Admin - Save Windows position
Priority: Low
Things that don't interfere with playability. Low priority.
#10100
opened Oct 9, 2023 by
Fr-Dae
Dynamic system for options
Group: UI
Issues related to the UI
Priority: Low
Things that don't interfere with playability. Low priority.
Type: Refactor
These issues refer to current code that be overhauled or refactored.
#10060
opened Sep 8, 2023 by
Bod9001
The ultimate Steam Release checklist
Priority: High
Issues that have priority over any other issue.
Type: Bug
Already implemented, but isn't fuctioning as expected.
Type: Feature
This label covers feature requests, i.e. things that are not in the game, but might be good to have.
Urgent
#10011
opened Aug 6, 2023 by
MaxIsJoe
39 of 114 tasks
[BUG] Traitor Objective scoring is bugged and is incorrect fairly often.
Priority: High
Issues that have priority over any other issue.
Type: Bug
Already implemented, but isn't fuctioning as expected.
#9966
opened Jul 13, 2023 by
eurtod
1 task done
[BUG] Many action texts aren't set to display the players name.
Status: Needs Reproduction
For things we are struggling to reproduce
Status: requires exploration
This issue is a feature request or bug but we don't know how to solve it yet. Requires some research
Type: Bug
Already implemented, but isn't fuctioning as expected.
#9965
opened Jul 13, 2023 by
eurtod
1 task done
[BUG] Chemistry foam is bugged.
Priority: High
Issues that have priority over any other issue.
Type: Bug
Already implemented, but isn't fuctioning as expected.
#9964
opened Jul 13, 2023 by
eurtod
1 task done
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