Config
The config is located at /mods/CarrierCommander/config/CarrierCommanderconfig.lua
Config.forceUnsupervisedTargeting
forces Unsupervised Targeting as the only available targeting pattern serverwide.
Config.basePriorities
contains the priorities at which fighters will engage these types of enemies respectively. Default: fighter > ship > guardian > station. No other types are available by default.
Config.additionalPriorities
For other modders' special enemies/bosses. When creating a new Boss then use Entity():setValue("customBoss", anyDataNotNil), to mark it. The Attack script will then activley search for those marked enemies and assign the priority set in the config.
Started by Nexus:
continued by Hammelpilaw and Dirtyredz:
[Mod] CarrierCommander - continuation of Nexus' Carrier commands
and some code snippets might or might not come from (I changed so much I lost the overview ;D):
Maxx4u (It seems as, if he abandoned programming?)
Why another Version (3rd one!) of Carrier Commands? I hope to have created a version that lasts over many updates, without big amounts of maintainance required. To aid this, all commands are actually plugins.