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Emission sub graph uses shader define SHADEROPTIONS_PRE_EXPOSITION for HDRP usage detection (replacing a custom function node that checked for UNITY_HEADER_HD_INCLUDED).
BaseColor sub graph uses built-in shader define UNITY_COLORSPACE_GAMMA for project color space detection (replacing a custom function node).
Fixed
Shader sub graphs BaseColor and Emission are now compatible with PolySpatial visionOS.
On Apple visionOS, textures are always created readable, so that PolySpatial visionOS is able to convert them.