Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
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Updated
Jun 4, 2024 - C++
Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.
3D and 2D game engine written in Rust
A fast C++20 3D game engine for modern devices, with wide platform support
Webots Robot Simulator
A custom opengl and physx based graphics api to be used in game engine and physics simulation applications.
3D Renderer Engine builds with Vulkan and C++ 20
Virtual Reality Engine - Interactive 3D Navigator over the Internet
A GPU-CPU SYCL 3D Rendering engine with it's own formally specified shading language "ASL"
Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Mikoto is a cross-platform game engine that supports both Vulkan is written in modern C++
Small and intuitive cross-platform 3D game engine (DirectX 12 and Vulkan renderers).
node-based WebGL design tool
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a Dear ImGUI editor and built on Silk.NET
My own game engine.
Mirror of https://gitlab.com/xonotic/darkplaces - The Quake engine that powers Xonotic https://xonotic.org
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
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