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pygfx/pygfx


pygfx

CI Documentation Status PyPI version

Pygfx' purpose is to bring powerful and reliable visualization to the Python world. 🚀

Pygfx (pronounced "py-graphics") is built on wgpu, enabling superior performance and reliability compared to OpenGL-based solutions. It is designed for simplicity and versatility: with its modular architecture, you can effortlessly assemble graphical scenes for diverse applications, from scientific visualization to video game rendering.

drawing drawing drawing

[User Guide] [Example Gallery] [API Reference]

Professional Consulting and Development Services

Need help? We offer the following professional consulting and development services:

  • Priority Support: Rest assured with our dedicated support, prioritizing your needs for swift issue resolution and feature implementation.
  • Integration Support: Get assistance with integrating pygfx into your application, ensuring a smooth transition and optimal performance.
  • Customized Solutions: Whether it's crafting specific visualizations or developing shaders, we work closely with you to create tailored solutions that address your unique requirements.
  • Training and Workshops: We provide informative training sessions and workshops aimed at boosting skills and knowledge.

For further inquiries or to discuss your project needs, reach out to us at support@pygfx.com.

Installation

pip install -U pygfx glfw

To work correctly, pygfx needs some window to render to. Glfw is one lightweight option, but there are others, too. If you use a different wgpu-compatible window manager or only render offscreen you may choose to omit glfw. Examples of alternatives include: jupyter_rfb (rendering in Jupyter), PyQt, PySide, or wx.

In addition there are some platform requirements, see the wgpu docs. In essence, you need modern (enough) graphics drivers, and pip>=20.3.

Status

We're currently working towards version 1.0, which means that the API can change with each version. We expect to reach 1.0 near the end of 2024, at which point we start caring about backwards compatibility.

This means that until then, you should probably pin the pygfx version that you're using, and check the release notes when you update.

Usage Example

Note The example below is designed against the main branch, and may not work on the latest release from pypi, while we're in beta.

Note A walkthrough of this example can be found in the guide.

import pygfx as gfx
import pylinalg as la

cube = gfx.Mesh(
    gfx.box_geometry(200, 200, 200),
    gfx.MeshPhongMaterial(color="#336699"),
)

rot = la.quat_from_euler((0, 0.01), order="XY")

def animate():
    cube.local.rotation = la.quat_mul(rot, cube.local.rotation)

if __name__ == "__main__":
    gfx.show(cube, before_render=animate)

drawing

Feature Highlights

Some of pygfx's key features are:

  • SDF based text rendering (example)
  • order-independent transparency (OIT) (example)
  • lights, shadows, and physically based rendering (PBR) (example)
  • event system with built-in picking (example)
  • texture and color mapping supporting 1D, 2D and 3D data (example)

And many more! Check out our feature demos in the docs.

License

Pygfx is licensed under the BSD 2-Clause "Simplified" License. This means:

  • ✅ It is free (and open source) forever. 💘
  • ✅ You can use it commercially.
  • ✅ You can distribute it and freely make changes.
  • ❌ You can not hold us accountable for the results of using pygfx.

Contributing

See CONTRIBUTING.md.

Development Install

To get a working dev install of pygfx you can use the following steps:

# Click the Fork button on GitHub and navigate to your fork
git clone <address_of_your_fork>
cd pygfx
# if you use a venv, create and activate it
pip install -e ".[dev,docs,examples]"
pytest tests

Testing

The test suite is divided into two parts; unit tests for the core, and unit tests for the examples.

  • pytest -v tests runs the core unit tests.
  • pytest -v examples tests the examples.

Code of Conduct

Our code of conduct can be found here: Code of Conduct