20210910
Pre-release
Pre-release
- Fixed unreachable resource placement on Green Greens.
- Fixed a crash in the map editor when "Check around (un)synced code" is enabled.
- Fixed a crash when loading a map into the map editor.
- Fixed AI not building drone ships.
- Added fireports to the transport tank when pods are inside.
- Added a submarine cruise missile which can be shot down.
- Balancing changes
- Pods are less effective against buildings.
- Anti-tank turrets have more HP and do a bit more damage against vehicles.
- Refinery and Miner building have now more HP.
- Planes are faster and auto-attack actors, but ignore buildings.
- Banshee does more damage against buildings and vehicles to compensate their slow speed.
- Copters do not less damage against buildings and light vehicles.
- Artillery turrets do more damage against everything.
- AA turrets have now the same amount of HP.
- Increased balloon's and saucer's reveal shroud range by 2 tiles.
- Sniper pods now one shot kill other pods.
This is using a development version of the @OpenRA engine.