20210905
Pre-release
Pre-release
- Fixed the dedicated server launch script.
- Fixed harbor ⚓ not powering down.
- Fixed tech building being able to get sold. 💸
- Added the bunker and anti infantry pod base defense.
- Changed Ice River into a single-player map.
- Fixed font overlap in the mission browser.
- Fixed AI blocking mining spots with refineries.
- Fixed AI building too many radar tanks.
- Added support for depletable resources. 📉
- Added fallback exits to avoid units getting blocked at factories.
- Fixed cliff bridge transitions on Tournament Island.
- Added music 🎵 by Tim Beek.
- Added an OpenHV specific FAQ.
- Added 1v1 maps Antifreeze, Crescendo, Green Greens, Fire Souls, Diminishing Results by SiegeSpud.
- Fixed vehicle queue being hidden without factories.
- Added 2v2 map Clovergrief by SiegeSpud.
- Add gray pyramids, tank traps, an obelisk and a remappable lamp as map props.
- Added a missile submarine.
- Added auto-tiling for deep water types.
- Fixed release notes overlaying the getting started prompt.
- Added round civilian structures from Tyrian.
- Removed a dialog about user data collection. None is collected.
- Fixed overlapping text in the welcome screen.
- Added the drone carrier.
- Added experimental support for AppImage updates.
- Added drop pod reinforcements when capturing Communication Link buildings.
- Added a new nuclear bomb explosion sound. ☢️
- Fixed base defense turrets realigning their guns.
- Fixed actors in map editor palette not being sorted properly.
- Added company logos to the factions.
- Fixed visual glitches in the Dual Artillery and added a new projectile.
- Fixed AI debug messages using inconsistent prefixes.
- Added cloaking sounds for Stealth Tank.
- Fixed sub-pixel rounding errors.
- Added new sprites for the Reconnaissance Tank.
- Fixed YI's turret shooting sequence shooting too fast.
- Fixed Discord App ID on Windows.
This is using a development version of the @OpenRA engine.