Skip to content

Release v. 0.1

Pre-release
Pre-release
Compare
Choose a tag to compare
@Naxela Naxela released this 04 Sep 16:29
· 203 commits to master since this release

Features [Version 0.1]:

  • Cycles-based automated lightmap baking

  • Per-object settings and individual resolution setting

  • Denoising with Intel OIDN (Bundled)

  • Automatic CPU/GPU option and switching

  • Scalable lightmapping quality and resolution

  • OpenCV Based filtering options for post-processing

  • Automatic Installation for OpenCV

  • Direct 32-bit RGBE (.hdr) export for Armory/EEVEE/Unity

  • RGBM/RGBD png encoding for non-compatible engines (Godot/UE4/Etc.)

  • Automatic node-management (Setup, backup, restoration)


Installation:

  • Download the zip file (Your OS version)
  • From Blender, go to preferences > Add-Ons
  • Click "Install..." and navigate to the zip file, and select "Install Add-on from File..."
  • Enable the addon
  • Done!

PLEASE NOTE! LINUX AND OSX USERS:

  • You might run into issues with either symbolic links or permissions. If the problem persists, a probably fix is to go to: https://github.com/OpenImageDenoise/oidn/releases and select your version.
  • Afterwards, unpack the content (4 folders) into "ADDON_DIRECTORY/OIDN"