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Dread Knight edited this page Jun 16, 2020 · 1 revision

The project is developed with the use of free open source cross platform applications and freeware services. Mega comes in very handy when working on the game assets collaboratively, while GitHub handles the code part and stores the final assets. Art contributions can be made as well in our deviantArt group. Drop by our Discord chat and be a part of the community!
Blender is being used for creating most of the assets, such as combat locations, creatures and their own animations, which are rendered into sprites that are usually made into sprite-sheets using our Spritify add-on, as well as for many other tasks.
Krita, Gimp and MyPaint are useful for concept art, while Inkscape is useful for creating the vector creature ability icons.

discordDiscord megaMega deviantartdeviantArt blenderBlender kritaKrita gimpGimp mypaintMypaint inkscapeInkscape