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Added bOverrideBuildEnvironment to server
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Leinnan committed May 16, 2024
1 parent 2159a8c commit 20d0897
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1 change: 1 addition & 0 deletions Source/BeamableUnrealServer.Target.cs
Original file line number Diff line number Diff line change
Expand Up @@ -6,6 +6,7 @@ public class BeamableUnrealServerTarget : TargetRules
{
public BeamableUnrealServerTarget(TargetInfo Target) : base(Target)
{
bOverrideBuildEnvironment = true;
Type = TargetType.Server;
DefaultBuildSettings = BuildSettingsVersion.Latest;
IncludeOrderVersion = EngineIncludeOrderVersion.Latest;
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