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OpenLayers CodeSprint 2019 in Bonn

tkohr edited this page Sep 22, 2019 · 9 revisions

CodeSprint 2019 in Bonn

The OpenLayers community is pleased to announce a codesprint in September 2019, which will take place in Bonn, Germany.

When?

Monday, 2019-09-23 to Friday, 2019-09-27

We'll start at ~09:30h (MESZ, UTC +2) and end late

Where?

In Bonn, Germany, in the offices of terrestris & mundialis:

Kölnstraße 99
53111 Bonn
Germany
Lon: 7.09703, Lat: 50.74098

Show in OpenStreetMap

They'll be providing us with their internet-connection, their chairs, desks and couches, their whiteboards and what-not.

☞ Want to attend? Contact us! ☜


If you want to take part, drop Marc Jansen an email at jansen at terrestris dot de and make sure to include your GitHub handle

We are looking forward to hearing from you and hope to find a hotel for you (see below)!


We have organized hotels for all current sprinters, so if you decide you want to join us, we try to get you together with the rest of the group, but cannot guarantee this. Don't be afraid, we are confident we'll find a nice place for you.

What costs are covered for a sprinter?

Covered

We have budget to cover the following expenses of confirmed sprinters

  • (reasonable) travel costs
  • accomodation in Bonn from Sunday, 2019-09-22 to Saturday, 2019-09-28, including breakfast
  • group lunch from Monday to Friday
  • snacks from Monday to Friday
  • beverages (coffee, tea & water; some beer in the evenings) from Monday to Friday

We also plan a small social event (most likely we'll go to a Brauhaus)

Uncovered

We cannot pay an financial compensation for the hours you work during the sprint.

What do I have to bring?

Your computer with a working development setup.

Who?

Confirmed participants (max. 10)

# Name Handle Hotel? Comments
1 Tim Schaub @tschaub yes
2 Andreas Hocevar @ahocevar yes
3 Kai Volland @KaiVolland no
4 Tobias Kohr @tkohr yes
5 Olivier Guyot @jahow yes
6 Simon Seyock @simonseyock no
7 Thomas Cürten no
8 Marc Jansen @marcjansen yes

Maybe participants

What?

  • Olivier
    • Final touches on the webgl renderer (optimizations, custom attributes?)
    • New Layer type that uses the webgl renderer with a nice API
    • Some more ideas depending on time/priority: attempt to add a webgl renderer for lines/polygons, helpers for creating fragment shaders, add x-wrapping for webgl renderer, some optimizations on the view constraints system, SVG and/or video layers, webgl renderer for tiles (for post-processing, dynamic hillshade, etc)...
  • Usability Improvements
  • Tobias
    • typescript compatibility
    • website/apidoc usability (search)
    • bug fixes
    • be helpful where possible

Supporters / Sponsors / Thank you / ❤

Interested in sponsoring? Get in touch with Marc Jansen by sending an email to jansen at terrestris dot de or use our OpenCollective. Thanks.