OpenLayers CodeSprint 2019 in Bonn
The OpenLayers community is pleased to announce a codesprint in September 2019, which will take place in Bonn, Germany.
Monday, 2019-09-23 to Friday, 2019-09-27
We'll start at ~09:30h (MESZ, UTC +2) and end late
In Bonn, Germany, in the offices of terrestris & mundialis:
Kölnstraße 99
53111 Bonn
Germany
Lon: 7.09703, Lat: 50.74098
They'll be providing us with their internet-connection, their chairs, desks and couches, their whiteboards and what-not.
If you want to take part, drop Marc Jansen an email at jansen at terrestris dot de
and make sure to include your GitHub handle
We are looking forward to hearing from you and hope to find a hotel for you (see below)!
We have organized hotels for all current sprinters, so if you decide you want to join us, we try to get you together with the rest of the group, but cannot guarantee this. Don't be afraid, we are confident we'll find a nice place for you.
We have budget to cover the following expenses of confirmed sprinters
- (reasonable) travel costs
- accomodation in Bonn from Sunday, 2019-09-22 to Saturday, 2019-09-28, including breakfast
- group lunch from Monday to Friday
- snacks from Monday to Friday
- beverages (coffee, tea & water; some beer in the evenings) from Monday to Friday
We also plan a small social event (most likely we'll go to a Brauhaus)
We cannot pay an financial compensation for the hours you work during the sprint.
Your computer with a working development setup.
# | Name | Handle | Hotel? | Comments |
---|---|---|---|---|
1 | Tim Schaub | @tschaub | yes | |
2 | Andreas Hocevar | @ahocevar | yes | |
3 | Kai Volland | @KaiVolland | no | |
4 | Tobias Kohr | @tkohr | yes | |
5 | Olivier Guyot | @jahow | yes | |
6 | Simon Seyock | @simonseyock | no | |
7 | Thomas Cürten | no | ||
8 | Marc Jansen | @marcjansen | yes |
- Bart van den Eijnden, @bartvde
- Christian Mayer, @chrismayer
- Frédéric Junod, @fredj
- Olivier
- Final touches on the webgl renderer (optimizations, custom attributes?)
- New Layer type that uses the webgl renderer with a nice API
- Some more ideas depending on time/priority: attempt to add a webgl renderer for lines/polygons, helpers for creating fragment shaders, add x-wrapping for webgl renderer, some optimizations on the view constraints system, SVG and/or video layers, webgl renderer for tiles (for post-processing, dynamic hillshade, etc)...
- Usability Improvements
- Documentation / website updates
- Support for a user projection
- Tobias
- typescript compatibility
- website/apidoc usability (search)
- bug fixes
- be helpful where possible
- FOSSGIS e.V.
- OSGeo
- Openlayers Development Association, see also here
Interested in sponsoring? Get in touch with Marc Jansen by sending an email to jansen at terrestris dot de
or use our OpenCollective. Thanks.