references
Mike-Stanley edited this page Sep 25, 2014
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2 revisions
Some excellent books on the topic include:
- The Android Developer's Cookbook: Building Applications with the Android SDK, by James Steel and Nelson To, published by Addison-Wesley, 2011
- Android Recipes, A Problem Solving Approach, by Dave Smith and Jeff Friesen, published by Apress, 2011
- Professional Android Sensor Programming, by Greg Milette and Adam Stroud, published by John Wiley & Sons, Inc, 2012
- Advanced Graphics Programming Using OpenGL, by Tom McReynolds and David Blythe, published by Morgan Kaufmann Publishers, 2005
- Programming Android 2nd edition, by Zigurd Mednieks, Laird Dornin, G. Blake Meike & Masumi Nakamura, Published by O'Reilly, 2012
- Beginning OpenGL Game Programming, by Dave Astle and Kevin Hawkins, published by Premier Press, 2004
- Android Essentials, by Chris Hasemann, published by Apress
- Pro OpenGL ES for Android, by Mike Smithwick and Mayank Verma, published by Apress
- Android Application Development for Dummies, by Donn Felker and Joshua Dobbs, published by Wiley Publishing, Inc., 2011
- Professional Android Application Development, by Reto Meier, pubished by Wiley Publishing, Inc., 2009
- The Busy Coder's Guide to Advanced Android Development, by Mark L. Murphy, published by CommonsWare books, 2009
- Open Source Sensor Fusion Overview
- [Portability Topics](Portability Topics)
- Tutorials
- Frequently Asked Questions
- Packet structure for the template programs
- Implementations