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Settings
This documentation is aimed at server administrators. It displays all settings with default values and description. Please do not edit it directly, but add new [Desc("String")]
tags to the source code. This file has been automatically generated for version {DEV_VERSION} of OpenRA.
All settings can be changed by starting the game via a command-line parameter like Game.Mod=ra
.
- Windows:
My Documents\OpenRA\settings.yaml
- Mac OS X:
~/Library/Application Support/OpenRA/settings.yaml
- Linux
~/.openra/settings.yaml
If you create the folder Support
relative to the OpenRA main directory, everything including settings gets stored there to aid portable installations.
This can be set to Windowed, Fullscreen or PseudoFullscreen.
Default Value: PseudoFullscreen
Graphics:
Mode: PseudoFullscreen
Screen resolution in fullscreen mode.
Default Value: 0,0
Graphics:
FullscreenSize: 0,0
Screen resolution in windowed mode.
Default Value: 1024,768
Graphics:
WindowedSize: 1024,768
Add a frame rate limiter. It is recommended to not disable this.
Default Value: True
Graphics:
CapFramerate: True
At which frames per second to cap the framerate.
Default Value: 60
Graphics:
MaxFramerate: 60
Disable high resolution DPI scaling on Windows operating systems.
Default Value: True
Graphics:
DisableWindowsDPIScaling: True
Sets the server name.
Default Value: OpenRA Game
Server:
Name: OpenRA Game
Sets the internal port.
Default Value: 1234
Server:
ListenPort: 1234
Sets the port advertised to the master server.
Default Value: 1234
Server:
ExternalPort: 1234
Reports the game to the master server list.
Default Value: True
Server:
AdvertiseOnline: True
Locks the game with a password.
Default Value:
Server:
Password:
Allow users to enable NAT discovery for external IP detection and automatic port forwarding.
Default Value: False
Server:
DiscoverNatDevices: False
Set this to false to disable UPnP even if compatible devices are found.
Default Value: True
Server:
AllowPortForward: True
Time in milliseconds to search for UPnP enabled NAT devices.
Default Value: 1000
Server:
NatDiscoveryTimeout: 1000
Starts the game with a default map. Input as hash that can be obtained by the utility.
Takes a comma separated list of IP addresses that are not allowed to join.
For dedicated servers only, controls whether a game can be started with just one human player in the lobby.
Default Value: False
Server:
EnableSingleplayer: False
Query map information from the Resource Center if they are not available locally.
Default Value: True
Server:
QueryMapRepository: True
Players ๐ฒ
- FAQ โ
- Installation ๐ฆ
- Game Content ๐ฟ
- Hotkeys and Stances ๐ฎ
- Strategies ๐
- Settings ๐ง
- Dedicated Server โพ
- RaspberryPi ๐
- Badges & Icons ๐ฅ
- Changelog ๐
Modders โ๏ธ
- Audio guide ๐
- Traits ๐
- Palettes and Remaps ๐จ
- World Coordinate System ๐
- Map scripting
- Lua-API ๐
- Conditions ๐
- Mapping ๐ง
- Pixelart ๐
Developers ๐ง
- Contributing โค๏ธ
- Compiling
- Hacking
- Coding Standard ๐
- Branches and Releases ๐
- Release Checklist โ
- Sequences
- Glossary
- Reverse engineering ๐
- License ยฉ๏ธ