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How to add Nod Airstrip behavior to Production Building

Phoib edited this page Nov 10, 2013 · 1 revision

This site will tell you how to add the Nod airstrip behavior to production buildings, and how to specify the transport unit..

Requires: Nothing

Conflicts with: Production:

        ProductionAirdrop:
                Produces: Infantry       # What kind of unit gets produced
                ActorType: c17           # What transport will deliver the unit. Must be an airplane.

Warning: If no ActorType is defined, the c17 unit will be used. If no c17 unit is defined, the game will crash. The producing building needs an Active sequence. The notification Reinforce must exist.

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