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D2k Map Tilesets
The correct tileset for a mission can be found inside the .MIS
file of the mission. Search for "BLOX". (except O5V1,H1V1,H1V2 -> see table). For multiplayer maps, see the second table.
There are seven tilesets: BLOXBASE, BLOXBAT, BLOXBGBS, BLOXICE, BLOXTREE, BLOXWAST, BLOXXMAS.
Remember to add .R8 (tileset format) to import a map correctly. Example (Mission 1 Atreides = A1V1):
OpenRA.Utility.exe d2k --import-d2k-map A1V1.MAP BLOXTREE.R8
[-> this is beeing fixed in the next release!]Unfortuantely, right now, due to the conversion tool there are some graphical tiling bugs on some maps (see table), so you have to fix those errors yourself within the map editor. You can look at the maps, how they should look here, but you cannot use the tileset fix for distribution of your maps (because the fix only works localy) or online play.
A1V1.MAP | BLOXTREE.R8 | many tile errors |
A1V2.MAP | BLOXBASE.R8 | ok |
A2V1.MAP | BLOXTREE.R8 | many tile errors |
A2V2.MAP | BLOXTREE.R8 | ok |
A3V1.MAP | BLOXBAT.R8 | some errors |
A3V2.MAP | BLOXBASE.R8 | ok |
A4V1.MAP | BLOXICE.R8 | ok |
A5V1.MAP | BLOXTREE.R8 | many tile errors |
A6V1.MAP | BLOXBGBS.R8 | many tile errors |
A6V2.MAP | BLOXBAT.R8 | ok |
A7V1.MAP | BLOXBASE.R8 | ok |
A8V1.MAP | BLOXBAT.R8 | some errors |
A9V1.MAP | BLOXBGBS.R8 | many tile errors |
A9V2.MAP | BLOXBGBS.R8 | many tile errors |
H1V1.MAP | BLOXBGBS.R8 | ok |
H1V2.MAP | BLOXWAST.R8 | many tile errors |
H2V1.MAP | BLOXTREE.R8 | some errors |
H2V2.MAP | BLOXTREE.R8 | some errors |
H3V1.MAP | BLOXBAT.R8 | some errors |
H3V2.MAP | BLOXTREE.R8 | some errors |
H4V1.MAP | BLOXWAST.R8 | many tile errors |
H5V1.MAP | BLOXICE.R8 | ok |
H6V1.MAP | BLOXBGBS.R8 | many tile errors |
H6V2.MAP | BLOXBASE.R8 | ok |
H7V1.MAP | BLOXTREE.R8 | some errors |
H8V1.MAP | BLOXBGBS.R8 | many tile errors |
H9V1.MAP | BLOXBASE.R8 | ok |
H9V2.MAP | BLOXBGBS.R8 | many tile errors |
O1V1.MAP | BLOXICE.R8 | some errors |
O1V2.MAP | BLOXBAT.R8 | ok |
O2V1.MAP | BLOXTREE.R8 | some errors |
O2V2.MAP | BLOXTREE.R8 | many tile errors |
O3V1.MAP | BLOXICE.R8 | many tile errors |
O3V2.MAP | BLOXBASE.R8 | ok |
O4V1.MAP | BLOXBAT.R8 | ok |
O5V1.MAP | BLOXTREE.R8 | ok |
O6V1.MAP | BLOXBGBS.R8 | many tile errors |
O6V2.MAP | BLOXWAST.R8 | many tile errors |
O7V1.MAP | BLOXWAST.R8 | many tile errors |
O8V1.MAP | BLOXBAT.R8 | some errors |
O9V1.MAP | BLOXICE.R8 | ok |
O9V2.MAP | BLOXBGBS.R8 | many tile errors |
map | tileset |
2PLAY12.MAP | BLOXBASE.R8 |
4PLAY2.MAP | BLOXBASE.R8 |
2PLAY1.MAP | BLOXBGBS.R8 |
2PLAY10.MAP | BLOXBGBS.R8 |
2PLAY2.MAP | BLOXBGBS.R8 |
2PLAY3.MAP | BLOXBGBS.R8 |
2PLAY4.MAP | BLOXBGBS.R8 |
2PLAY5.MAP | BLOXBGBS.R8 |
2PLAY6.MAP | BLOXBGBS.R8 |
2PLAY7.MAP | BLOXBGBS.R8 |
2PLAY8.MAP | BLOXBGBS.R8 |
2PLAY9.MAP | BLOXBGBS.R8 |
3PLAY1.MAP | BLOXBGBS.R8 |
4PLAY1.MAP | BLOXBGBS.R8 |
4PLAY3.MAP | BLOXBGBS.R8 |
4PLAY4.MAP | BLOXBGBS.R8 |
4PLAY5.MAP | BLOXBGBS.R8 |
4PLAY6.MAP | BLOXBGBS.R8 |
4PLAY7.MAP | BLOXBGBS.R8 |
6PLAY1.MAP | BLOXBGBS.R8 |
6PLAY2.MAP | BLOXBGBS.R8 |
8PLAY1.MAP | BLOXBGBS.R8 |
8PLAY2.MAP | BLOXBGBS.R8 |
8PLAY3.MAP | BLOXBGBS.R8 |
8PLAY4.MAP | BLOXBGBS.R8 |
8PLAY5.MAP | BLOXBGBS.R8 |
8PLAY6.MAP | BLOXBGBS.R8 |
2PLAY11.MAP | BLOXTREE.R8 |
6PLAY3.MAP | BLOXWAST.R8 |
2PLAY13.MAP | BLOXXMAS.R8 |
2PLAY14.MAP | BLOXXMAS.R8 |
4PLAY10.MAP | BLOXXMAS.R8 |
4PLAY8.MAP | BLOXXMAS.R8 |
4PLAY9.MAP | BLOXXMAS.R8 |
6PLAY4.MAP | BLOXXMAS.R8 |
6PLAY5.MAP | BLOXXMAS.R8 |
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