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Fix SkeletonBounds::getPolygon() for latest Clang on macOS.
Build spine-godot (Godot 3.5) #231: Commit 41a9790 pushed by badlogic
June 12, 2023 12:28 2h 53m 50s 4.1
4.1
June 12, 2023 12:28 2h 53m 50s
Merge branch '4.1' into 4.2-beta
Build spine-godot (Godot 3.5) #230: Commit f87e507 pushed by HaraldCsaszar
June 9, 2023 17:16 2h 40m 4s 4.2-beta
June 9, 2023 17:16 2h 40m 4s
Support audio path in SpineEventData (#2303)
Build spine-godot (Godot 3.5) #229: Commit 9be78db pushed by badlogic
June 7, 2023 11:52 2h 46m 21s 4.1
4.1
June 7, 2023 11:52 2h 46m 21s
[unity] Increased version numbers of all UPM package files to 4.2 ver…
Build spine-godot (Godot 3.5) #228: Commit 3934824 pushed by HaraldCsaszar
May 2, 2023 15:37 1h 35m 13s 4.2-beta
May 2, 2023 15:37 1h 35m 13s
[godot] Update GH Action runners to Ubuntu 20.04, update to latest Go…
Build spine-godot (Godot 3.5) #227: Commit 7d33f18 pushed by badlogic
May 2, 2023 08:54 2h 51m 12s 4.1
4.1
May 2, 2023 08:54 2h 51m 12s
[cpp] Formatting.
Build spine-godot (Godot 3.5) #226: Commit d83cae3 pushed by badlogic
April 28, 2023 12:06 33m 6s 4.1
4.1
April 28, 2023 12:06 33m 6s
[cpp] Fix up root CMakeLists.txt to always include spine-c, spine-cpp…
Build spine-godot (Godot 3.5) #225: Commit 3545fa9 pushed by badlogic
April 28, 2023 11:55 1d 1h 23m 59s 4.1
4.1
April 28, 2023 11:55 1d 1h 23m 59s
[godot] Updates scripts to handle spaces in file paths (#2244).
Build spine-godot (Godot 3.5) #224: Commit d3004bf pushed by lukeeingram
April 25, 2023 17:35 1d 8h 33m 4s 4.1
4.1
April 25, 2023 17:35 1d 8h 33m 4s
Merge branch '4.1' into 4.2-beta
Build spine-godot (Godot 3.5) #223: Commit 954ab69 pushed by HaraldCsaszar
April 6, 2023 11:31 1d 1h 48m 9s 4.2-beta
April 6, 2023 11:31 1d 1h 48m 9s
[c][cpp] Formatting.
Build spine-godot (Godot 3.5) #222: Commit da68e66 pushed by badlogic
April 6, 2023 11:26 1d 1h 52m 38s 4.1
4.1
April 6, 2023 11:26 1d 1h 52m 38s
[c][cpp] Port of commit e04e7b5. Adjusted fix for IK constraint NaN w…
Build spine-godot (Godot 3.5) #221: Commit 1fb89b6 pushed by badlogic
April 6, 2023 11:25 1d 1h 53m 49s 4.1
4.1
April 6, 2023 11:25 1d 1h 53m 49s
[cpp] Fix incorrectly referencing attachment when adding skin to anot…
Build spine-godot (Godot 3.5) #220: Commit 0fac050 pushed by badlogic
April 5, 2023 13:51 1d 12h 17m 32s 4.1
4.1
April 5, 2023 13:51 1d 12h 17m 32s
[c][cpp] Fixed IK constraint NaN when a parent bone has zero scale.
Build spine-godot (Godot 3.5) #219: Commit 2b5bedd pushed by badlogic
April 5, 2023 13:50 1d 12h 18m 0s 4.1
4.1
April 5, 2023 13:50 1d 12h 18m 0s