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Build spine-godot (Godot 3.5) #306: Commit 355f7ed pushed by badlogic
March 19, 2024 11:16 10m 21s 4.2-beta
March 19, 2024 11:16 10m 21s
Updated example exports
Build spine-godot (Godot 3.5) #305: Commit dcb73ec pushed by badlogic
March 19, 2024 09:04 10m 27s 4.2-beta
March 19, 2024 09:04 10m 27s
[godot] Make repository url configurable in setup.sh, see #2463
Build spine-godot (Godot 3.5) #304: Commit 4fb96bb pushed by badlogic
February 27, 2024 11:19 1h 16m 40s 4.1
4.1
February 27, 2024 11:19 1h 16m 40s
[godot] Make repository url configurable in setup.sh, see #2463
Build spine-godot (Godot 3.5) #303: Commit 8e1d3ca pushed by badlogic
February 27, 2024 09:14 11m 5s 4.2-beta
February 27, 2024 09:14 11m 5s
[cpp] Port physics translation and rotation methods.
Build spine-godot (Godot 3.5) #302: Commit 922ac2b pushed by badlogic
January 24, 2024 11:16 10m 24s 4.2-beta
January 24, 2024 11:16 10m 24s
[cpp] Formatting
Build spine-godot (Godot 3.5) #301: Commit d03f535 pushed by badlogic
January 16, 2024 11:42 18m 52s 4.2-beta
January 16, 2024 11:42 18m 52s
Merge branch '4.1' into 4.2-beta
Build spine-godot (Godot 3.5) #300: Commit f68f543 pushed by badlogic
January 16, 2024 11:20 10m 59s 4.2-beta
January 16, 2024 11:20 10m 59s
[godot] Closes #2447, expose bone and sprite in SpineBoneNode
Build spine-godot (Godot 3.5) #299: Commit 068a2bb pushed by badlogic
January 12, 2024 12:11 1h 2m 5s 4.1
4.1
January 12, 2024 12:11 1h 2m 5s
[c][cpp] Fix all warnings on Clang, more physics constraints porting
Build spine-godot (Godot 3.5) #298: Commit 8c79c7c pushed by badlogic
January 3, 2024 11:52 8m 38s 4.2-beta
January 3, 2024 11:52 8m 38s
[cpp] More physics porting, fix sanitizer issues
Build spine-godot (Godot 3.5) #297: Commit a190bc8 pushed by badlogic
January 3, 2024 08:47 11m 45s 4.2-beta
January 3, 2024 08:47 11m 45s
[cpp] Initial pass at physics, incomplete
Build spine-godot (Godot 3.5) #296: Commit 5ffdcdb pushed by badlogic
December 22, 2023 16:26 12m 42s 4.2-beta
December 22, 2023 16:26 12m 42s
Merge branch '4.1' into 4.2-beta
Build spine-godot (Godot 3.5) #295: Commit 8878437 pushed by badlogic
December 8, 2023 00:04 1h 2m 30s 4.2-beta
December 8, 2023 00:04 1h 2m 30s
[godot] Add MoltenVK framework to iOS export template, closes #2377
Build spine-godot (Godot 3.5) #294: Commit c61ff7e pushed by badlogic
December 7, 2023 13:05 1h 6m 34s 4.1
4.1
December 7, 2023 13:05 1h 6m 34s
[godot] Fix for 4.0/4.1, different API.
Build spine-godot (Godot 3.5) #293: Commit 38fa880 pushed by badlogic
December 6, 2023 16:29 1h 3m 49s 4.1
4.1
December 6, 2023 16:29 1h 3m 49s
[godot] Fix compilation error with 4.2-stable
Build spine-godot (Godot 3.5) #292: Commit 0d28221 pushed by badlogic
December 6, 2023 16:16 13m 7s 4.1
4.1
December 6, 2023 16:16 13m 7s
[ts] Fix physics!
Build spine-godot (Godot 3.5) #291: Commit 0277351 pushed by badlogic
December 5, 2023 14:10 1h 16m 28s 4.2-beta
December 5, 2023 14:10 1h 16m 28s
Update example exports to 4.2.09-beta
Build spine-godot (Godot 3.5) #290: Commit 2eb1033 pushed by badlogic
December 1, 2023 16:04 1h 0m 49s 4.2-beta
December 1, 2023 16:04 1h 0m 49s
Merge branch '4.1' into 4.2-beta
Build spine-godot (Godot 3.5) #289: Commit 355a91d pushed by badlogic
November 28, 2023 12:41 3h 7m 36s 4.2-beta
November 28, 2023 12:41 3h 7m 36s
[c][cpp] Fix for #2412
Build spine-godot (Godot 3.5) #288: Commit 501ad35 pushed by badlogic
November 28, 2023 12:30 58m 49s 4.1
4.1
November 28, 2023 12:30 58m 49s
[unity] Minor: Increased version numbers in package.json files to 4.2…
Build spine-godot (Godot 3.5) #287: Commit 5feb55d pushed by HaraldCsaszar
November 21, 2023 13:44 1h 25m 58s 4.2-beta
November 21, 2023 13:44 1h 25m 58s
[godot] Closes #2421, fix check whether mesh indices changed in betwe…
Build spine-godot (Godot 3.5) #286: Commit 54706ae pushed by badlogic
November 17, 2023 18:30 51m 34s 4.1
4.1
November 17, 2023 18:30 51m 34s
Merge branch '4.1' into 4.2-beta
Build spine-godot (Godot 3.5) #285: Commit aeef449 pushed by badlogic
October 24, 2023 15:12 1h 26m 50s 4.2-beta
October 24, 2023 15:12 1h 26m 50s
[c] Closes #2401, fixed incorrect allocation of TransformTimeline.
Build spine-godot (Godot 3.5) #284: Commit c960402 pushed by badlogic
October 23, 2023 11:18 1h 23m 42s 4.1
4.1
October 23, 2023 11:18 1h 23m 42s
Merge branch '4.1' into 4.2-beta
Build spine-godot (Godot 3.5) #283: Commit 6a6ac5b pushed by HaraldCsaszar
October 16, 2023 20:12 1h 39m 2s 4.2-beta
October 16, 2023 20:12 1h 39m 2s
[godot] Updated NuGet packages
Build spine-godot (Godot 3.5) #282: Commit 5b3aaee pushed by badlogic
October 13, 2023 09:54 4h 2m 59s 4.1
4.1
October 13, 2023 09:54 4h 2m 59s