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updated interactive examples to bevy 0.12.1 #20

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AnAverageGitUser
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Hi there, I've recently looked at the interactive example on the "interactive" branch as it helped me understand a bit. This example is not yet ported to the current bevy version (0.12.1).
I thought I'd give it a try. It's FAR from perfect, but maybe a starting point for others that want to update/try it on the current bevy version.

Needed Fixup 1

I had to change one dependency in interactive/Cargo.toml:

bevy_transform_gizmo = { git = "https://github.com/mockersf/bevy_transform_gizmo", branch = "0.8-themed" }
# to
bevy_transform_gizmo = { git = "https://github.com/ForesightMiningSoftwareCorporation/bevy_transform_gizmo", branch = "main" }

branch main is obviously not the best choice, but at least it compiled for the time being.

Needed Fixup 2

Because of how I create the UntypedHandles my solution currently only works with a nightly compiler that has #![feature(const_type_id)] enabled, because I use TypeId::of::<Mesh>() and TypeId::of::<StandardMaterial>().

Note / Question

The whole lot of HANDLE_NAVMESH_WIREFRAME etc. seems now to be created in a weird way, but the bevy migration page (and other material) wasn't that helpful in finding how it's supposed to be done now. But of course I could have overlooked something, If anybody who has more knowledge regarding bevy, giving a hint/link/example is appreciated.

@AnAverageGitUser
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Damn, somehow I overlooked the other pull request solving this exact same thing, but better ( #19 ).

😅

@AnAverageGitUser
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For anyone still wondering about my "Note / Question" it can be updated like this:

const HANDLE_TARGET_MESH: HandleUntyped = HandleUntyped::weak_from_u64(Mesh::TYPE_UUID, 5);

to

const HANDLE_TARGET_MESH: Handle<Mesh> = Handle::weak_from_u128(1639694912);

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