I have created this addons for export asset from Blender to Unreal Engine 4
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Updated
May 23, 2024 - Python
I have created this addons for export asset from Blender to Unreal Engine 4
Hash collisions and exploitations
A QuadTree Example for JavaScript (with p5.js)
An app with really insecure crypto. To be used to see/test/exploit weak cryptographic implementations as well as to learn a little bit more about crypto, without the need to dive deep into the math behind it
detecting collisions between bodies: Points, Lines, Boxes, Polygons (Concave too), Ellipses and Circles. Also RayCasting. All bodies can have offset, rotation, scale, bounding box padding, can be static (non moving) or be trigger bodies (non colliding).
Analytical Models of the Performance of IEEE 802.11p Vehicle to Vehicle Communications
A registry for namespaces (prefixes) for custom elements, data attributes, custom attributes and css properties
A platformer sample written for Pico-8, includes slopes and jump buffering
🐒 Ammo.js Physics Engine 💥
This code was written to ensure there are no collisions among the SHA256 hashes gotten from numeric strings in the range of 0000 000 000 to 9999 999 999
Enhance your FiveM server's gameplay with fanca_safezone, providing seamless control over various gameplay aspects within designated safezones.
Add collisions to the doors created by the BigDoors spigot plugin
Examples of implementations for a platformer game using Unity2D
Understand the concepts, equations and code needed for simulating the movement and collisions of balls.
A simple implementation of a Physics Engine with collisions and force fields
A simple, optimized, safe spatial hash grid.
Generate arbitrary MD4 collisions
Analysis of when and where New York City (NYC) vehicle collisions occur with a focus on collisions involving pedestrians and cyclists.
THREE.js and Pointerlock Controls project
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