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@orffen orffen released this 21 Jul 10:03
· 83 commits to main since this release
52e71e8

This is a pretty big release focused on improvements in roll handling and chat output. All rolls should respect the selected mode in the chat window - so for example if your GM asks you to roll a blind Special Ability check, select "Blind GM Roll" in the window before rolling the ability.

  • Special Abilities can now optionally specify a target number
  • Special Ability rolls now include a description if one is present
  • Saving Throw rolls now indicate success or failure
  • Ability Score rolls can succeed or fail based on the guidance in the Game Master Information section of the rulebook
    • Target Number is automatically calculated based on Character level
  • Any rolls with target numbers will automatically calculate success or failure; currently this means:
    • Special Abilities will calculate based on d100 roll-under (e.g. Thief Abilities)
    • Saving Throws and Ability Scores are based on a d20 roll
  • Weapons and Armor icons can now be clicked to send details to the chat window, same as other items

Additionally on the backend side there are some localisation improvements included and some code is a bit safer.

success-failure