Issues: mstojcevich/ddmg
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Memory timing should be implemented in a cleaner way
enhancement
#7
opened Oct 2, 2017 by
mstojcevich
Firing an interrupt takes some amount of cpu cycles; figure out how many
inaccuracy
#6
opened Sep 21, 2017 by
mstojcevich
opus5 test rom shows white screen when vblank interrupt is enabled
game bug
#5
opened Sep 21, 2017 by
mstojcevich
When LCD is disabled, do scanlines still update? Is the display blank?
inaccuracy
#2
opened Sep 21, 2017 by
mstojcevich
What happens to different things when the clock overflows?
bug
#1
opened Sep 21, 2017 by
mstojcevich
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