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monokrome edited this page Sep 14, 2010 · 1 revision

When the Init event is fired, a few different things are done in OpenAL Source. Most notably, COpenALGameSystem initializes the OpenAL subsystem for use. The other classes that use this are of the IOpenALLoaderExt variety – which will register with the global COpenALLoader instance (g_OpenALLoader during engine initialization in order to provide instances of their IOpenALSample derived classes .

See also