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An implementation of Rapidly-exploring Random Trees in 2D

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RRT

An implementation of Rapidly-exploring Random Trees in 2D

Packages used

OpenCV (tested with 3.4.11) to visualize the output

Input

To be given in 'draw_rrt.cpp' inside the main() function
Start location: Point s(x, y)
Goal location: Point g(x, y)

Obstacle definition

Obstacles: Rectangular/square obstacles - defined by top-left and bottom-right vertices
Format of obstacle definition: Obs o1(x1, y1, x2, y2) where:
Top-left corner - (x1, y1)
Bottom-right corner - (x2, y2)
So, x1 < x2 and y1 > y2 should hold true

Environment size

Environment (map) size is defined in 'rrt.h' - (map_x, map_y)