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@johnnylam88 johnnylam88 released this 13 Nov 05:01
· 11 commits to master since this release

MooUnit-1.0

2 (2018-11-13)

Full Changelog

  • Bump the minor version to 2 for release.
  • Add a new method :UnitInGroup() to test for group membership.
  • Improve the documentation of the argument and return types.
  • Slightly optimize the check for whether a unit is the player.
  • Give temporary unit IDs a lower priority.
    Give "permanent" unit IDs like group, boss, or arena unit IDs a
    higher priority than temporary unit IDs like "target" or "focus".
    This makes :GetUnitByGUID() return more stable unit IDs.
  • Add empty line to help with CurseForge's Markdown-to-HTML.
  • Add WoWInterface project ID for use by packager/release.sh.