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Releases: godotengine/godot

4.2.2-stable

17 Apr 21:31
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Godot 4.2.2 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.

Report bugs on GitHub after checking that they haven't been reported:



4.1.4-stable

17 Apr 21:29
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Godot 4.1.4 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.

Report bugs on GitHub after checking that they haven't been reported:



4.2.1-stable

12 Dec 10:40
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Godot 4.2.1 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.

Report bugs on GitHub after checking that they haven't been reported:



4.2-stable

30 Nov 09:16
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Godot 4.2 is a feature release improving upon the previous version in many aspects, such as usability and performance. Feature releases also contain new features, but preserve compatibility with previous releases.

Report bugs on GitHub after checking that they haven't been reported:



4.1.3-stable

01 Nov 21:09
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Godot 4.1.3 is a maintenance release addressing stability and usability issues, and fixing all sorts of bugs. Maintenance releases are compatible with previous releases and are recommended for adoption.

Report bugs on GitHub after checking that they haven't been reported:


All files for this release are mirrored under Assets below.

4.1.2-stable

04 Oct 09:51
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Godot 4.1.2 is a maintenance release fixing a number of issues while preserving compatibility with the previous 4.1.x releases.

All files for this release are mirrored under Assets below.

Note: The file Godot_v4.1.2-stable_export_templates.tpz was updated on October 11, 2023 to fix an issue with the iOS export template, preventing from exporting to iOS with Xcode < 15. Users targeting iOS and using Xcode < 15 should re-download the export templates.

3.5.3-stable

25 Sep 07:49
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Godot 3.5.3 is a maintenance release fixing a number of issues while preserving compatibility with the previous 3.5.x releases.

All files for this release are mirrored under Assets below.

4.0.4-stable

03 Aug 10:11
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Godot 4.0.4 is a maintenance release fixing a number of issues while preserving compatibility with the previous 4.0.x releases.

All files for this release are mirrored under Assets below.

4.1.1-stable

17 Jul 18:16
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Godot 4.1.1 is a maintenance release fixing a number of issues while preserving compatibility with the previous 4.1.x releases.

All files for this release are mirrored under Assets below.

4.1-stable

06 Jul 08:37
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Godot 4.1 is a feature release improving upon Godot 4.0 in all aspects, making it more performant, reliable and feature-packed. It inaugurates the 4-month release cycle that we're now using for minor releases, ensuring a short path from development to production use, and making it easy for users to upgrade from one minor to the next and stay up-to-date with the Godot ecosystem.

All files for this release are mirrored under Assets below.