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Release v0.1.4

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@follower follower released this 01 Jul 00:26
· 6 commits to master since this release

What's New?

  • The primary change in this version is that the shared libraries are built against a 3.2-ish godot-cpp which fixed Ref<> issues and thanks to that and some other work they should now not leak memory nor have errors/warnings on exit.

  • In addition, there are now both debug and release exports of the demo--in theory this should result in better performance on release builds and no console/terminal window on Windows (which was the only OS where one appeared).

What's "Classic"?

  • The binaries from this release include Foreigner and testlib. This enables testing of exporting with other dynamic library dependencies.

  • You can look at the source to see how to set up your own project to successfully include your own or third-party shared libraries in your Godot project export.

  • A work-in-progress Python tool script to automatically export binaries for all configured cross-platform export presets is also included.