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Don't send WM_ACTIVATE
CI #64: Commit 6aa826a pushed by elishacloud
September 12, 2023 19:59 10m 6s master
September 12, 2023 19:59 10m 6s
Better handling of sysmenu
CI #63: Commit e7a37a6 pushed by elishacloud
September 12, 2023 18:56 9m 0s master
September 12, 2023 18:56 9m 0s
Fix non-ExclusiveMode
CI #62: Commit 6f8c35d pushed by elishacloud
September 10, 2023 05:57 8m 8s master
September 10, 2023 05:57 8m 8s
Add some error checking
CI #61: Commit 7326a35 pushed by elishacloud
September 10, 2023 00:43 7m 13s master
September 10, 2023 00:43 7m 13s
Fix in-game switching from exclusive to windowed
CI #60: Commit 62e32df pushed by elishacloud
September 9, 2023 18:59 7m 7s master
September 9, 2023 18:59 7m 7s
Fix window mode setting
CI #59: Commit 326f3ca pushed by elishacloud
September 8, 2023 23:15 6m 3s master
September 8, 2023 23:15 6m 3s
Add partial ClipList support
CI #58: Commit d1b3b2c pushed by elishacloud
September 8, 2023 21:38 7m 8s master
September 8, 2023 21:38 7m 8s
Don't remove backbuffer flag
CI #57: Commit a078031 pushed by elishacloud
September 8, 2023 18:39 9m 28s master
September 8, 2023 18:39 9m 28s
Slightly change where present code is located
CI #56: Commit 54a7988 pushed by elishacloud
September 8, 2023 17:42 7m 15s master
September 8, 2023 17:42 7m 15s
Set critical section during present
CI #55: Commit e1c6f45 pushed by elishacloud
September 8, 2023 15:33 7m 15s master
September 8, 2023 15:33 7m 15s
Only use surface size when set by CreateSurface()
CI #54: Commit 8c12609 pushed by elishacloud
September 7, 2023 21:02 8m 42s master
September 7, 2023 21:02 8m 42s
A little more precision for frame limiting
CI #53: Commit 36c576c pushed by elishacloud
September 7, 2023 18:36 6m 34s master
September 7, 2023 18:36 6m 34s
Fix last check-in
CI #52: Commit ff791b1 pushed by elishacloud
September 7, 2023 04:34 8m 37s master
September 7, 2023 04:34 8m 37s
Change to float to make it more accurate
CI #51: Commit 778223e pushed by elishacloud
September 7, 2023 04:19 8m 44s master
September 7, 2023 04:19 8m 44s
Add a per frame delay option
CI #50: Commit d9c3002 pushed by elishacloud
September 6, 2023 23:10 6m 16s master
September 6, 2023 23:10 6m 16s
Allow overriding refresh rate for Direct3D9
CI #49: Commit d0f60a8 pushed by elishacloud
September 6, 2023 17:14 8m 23s master
September 6, 2023 17:14 8m 23s
Add a few checks for windowed mode
CI #48: Commit 177b720 pushed by elishacloud
September 6, 2023 05:10 9m 31s master
September 6, 2023 05:10 9m 31s
Add error logging for windowed palette surfaces
CI #47: Commit 110ecff pushed by elishacloud
September 6, 2023 04:50 7m 55s master
September 6, 2023 04:50 7m 55s
Add dual monitor support for windowed apps
CI #46: Commit 61dd605 pushed by elishacloud
September 6, 2023 04:28 6m 18s master
September 6, 2023 04:28 6m 18s
Change how device size is set with Direct3D
CI #45: Commit 479e054 pushed by elishacloud
September 6, 2023 04:09 7m 18s master
September 6, 2023 04:09 7m 18s
Add new primary surface for window mode
CI #44: Commit c4eb602 pushed by elishacloud
September 6, 2023 02:57 6m 25s master
September 6, 2023 02:57 6m 25s
Write to real surface even when writing to GDI
CI #43: Commit 28930b0 pushed by elishacloud
September 5, 2023 04:32 5m 6s master
September 5, 2023 04:32 5m 6s
Fix non-exclusive mode
CI #42: Commit c1444b7 pushed by elishacloud
September 5, 2023 02:17 6m 31s master
September 5, 2023 02:17 6m 31s
Update logging
CI #41: Commit 2a1d2e3 pushed by elishacloud
September 4, 2023 17:13 7m 54s master
September 4, 2023 17:13 7m 54s
Return 0 for non-local memory
CI #40: Commit c084df0 pushed by elishacloud
September 1, 2023 20:32 7m 23s master
September 1, 2023 20:32 7m 23s