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Move device states to IDirectDraw
CI #277: Commit 7f245ca pushed by elishacloud
June 6, 2024 05:00 4m 34s master
June 6, 2024 05:00 4m 34s
Change how surface is checked and restored
CI #276: Commit 0968f8e pushed by elishacloud
June 5, 2024 23:33 4m 48s master
June 5, 2024 23:33 4m 48s
Use texture for Palette surfaces
CI #275: Commit e516601 pushed by elishacloud
June 5, 2024 19:57 4m 42s master
June 5, 2024 19:57 4m 42s
Release only video memory buffers on Alt+Tab
CI #274: Commit f705228 pushed by elishacloud
June 5, 2024 17:22 4m 24s master
June 5, 2024 17:22 4m 24s
Use default screen size
CI #273: Commit 3e4efed pushed by elishacloud
June 5, 2024 06:38 4m 55s master
June 5, 2024 06:38 4m 55s
Fix CreateD3D9Device() when Resetting
CI #272: Commit bcef784 pushed by elishacloud
June 5, 2024 05:11 4m 18s master
June 5, 2024 05:11 4m 18s
Use Driect3D9's device lost status
CI #271: Commit 28d864e pushed by elishacloud
June 5, 2024 04:41 4m 50s master
June 5, 2024 04:41 4m 50s
Add partial support for DDSD_LPSURFACE
CI #270: Commit 7615791 pushed by elishacloud
June 1, 2024 01:16 5m 3s master
June 1, 2024 01:16 5m 3s
Fix some issues with device lost in some games
CI #269: Commit 94b9fd8 pushed by elishacloud
May 31, 2024 22:14 4m 26s master
May 31, 2024 22:14 4m 26s
Update submodules
CI #268: Commit ca1a0d1 pushed by elishacloud
May 29, 2024 17:37 6m 3s master
May 29, 2024 17:37 6m 3s
Fix primary surface size in windowed mode
CI #267: Commit 72ccec6 pushed by elishacloud
May 27, 2024 22:16 5m 8s master
May 27, 2024 22:16 5m 8s
Fix detection of non-main windows
CI #266: Commit 748e86f pushed by elishacloud
May 24, 2024 00:43 4m 34s master
May 24, 2024 00:43 4m 34s
Use clipper for windowed mode applications
CI #265: Commit 9365ea7 pushed by elishacloud
May 24, 2024 00:21 4m 49s master
May 24, 2024 00:21 4m 49s
May 21, 2024 16:21 5m 1s
Fix rare buffer overflow in EnumDisplaySettingsEx hook
CI #263: Pull request #273 synchronize by elishacloud
May 21, 2024 16:12 18m 45s BC46:master
May 21, 2024 16:12 18m 45s
Fix rare buffer overflow in EnumDisplaySettingsEx hook
CI #262: Pull request #273 opened by BC46
May 21, 2024 12:10 6m 5s BC46:master
May 21, 2024 12:10 6m 5s
Update draw states
CI #261: Commit 3650a9e pushed by elishacloud
May 17, 2024 04:29 4m 51s master
May 17, 2024 04:29 4m 51s
Set AutoGenMipMap for Direct3D7
CI #260: Commit 62978ef pushed by elishacloud
May 14, 2024 22:47 4m 59s master
May 14, 2024 22:47 4m 59s
Minor shader simplification
CI #259: Commit 7fd646a pushed by elishacloud
May 11, 2024 02:43 4m 47s master
May 11, 2024 02:43 4m 47s
Dynamically build pixel shader code
CI #258: Commit b9457b9 pushed by elishacloud
May 10, 2024 21:36 5m 2s master
May 10, 2024 21:36 5m 2s
Remove dxwnd
CI #257: Commit d8eb17b pushed by elishacloud
May 10, 2024 15:42 4m 44s master
May 10, 2024 15:42 4m 44s
Simplify draw states
CI #256: Commit 69e4e96 pushed by elishacloud
May 10, 2024 15:10 4m 0s master
May 10, 2024 15:10 4m 0s
Enable MipMap support
CI #255: Commit 39384fb pushed by elishacloud
May 10, 2024 03:04 4m 33s master
May 10, 2024 03:04 4m 33s
Don't update extra pixels in byte aligned texture
CI #254: Commit 3054a05 pushed by elishacloud
May 9, 2024 20:43 5m 38s master
May 9, 2024 20:43 5m 38s
Add mip map levels to surface backup
CI #253: Commit 0d5dcaa pushed by elishacloud
May 9, 2024 19:32 4m 11s master
May 9, 2024 19:32 4m 11s