Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Handle WebGL reading of pixels #480

Open
wants to merge 4 commits into
base: main
Choose a base branch
from
Open

Conversation

jonathanKingston
Copy link
Collaborator

The 70 lines of shader noise is all boiler plate. I need to validate it some more.

Largely this is doing the same as all the other protections we have, the only slight difference is we're reusing the page context webgl to push the content changes into.

I think maybe we should create another offscreen canvas to then make the changes to other wise it will suffer from re-enterance issues.

@jonathanKingston jonathanKingston marked this pull request as ready for review April 30, 2023 21:23
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

1 participant