I'm a portuguese Informatics Student with a love for game development
| Class | Name | Language | Description | Grade |
|---|---|---|---|---|
| SETR | Robot | C++ | ||
| EDAA | RayTracer | C++/C | RayTracing Implementation with Octrees for OpenGl | 20.0 |
| DDJD | Legendary Fiesta | DDScript | Rage game with realistic driving mechanics made in godot | 18.0 |
| AC | WNBA Playoffs | Python | Model to predict WNBA Playoffs | 18.4 |
| DS | LavraAI | JS | VS Control-Flow-Graph AI chatbot extension | 19.7 |
| PRI | One Piece Search Engine | Python | One Piece Search Engine | 17.3 |
| SDLE | Shopping Cart | Python | Shopping cart server infrastructure with crdt, a Dynamo implemantation and fault tolerance | 18.1 |
| SGI | JS | Hot air balloon racing game in ThreeJS | 19.8 | |
| SGI | JS | Recreation of the half life 1 test chamber in ThreeJS | 19.6 | |
| SGI | JS | Small room scene inspired by portal in ThreeJS | 19.7 | |
| AI | Focus | Python | Focus board game with several bot difficulty settings | 19.5 |
| AI | League of Legends Match Prediction | Python | Prediction of League of Legends matches using several AI models | 20.0 |
| COMP | Java-- Compiler | Java | Compiler for a subset language of Java called Java-- | 20.0 |
| CG | BeeScene | JavaScript | Modeling of a small space using WebGL | 18.7 |
| CPD | Guess the number | Java | multiplayer guess the number game | 18,5 |
| RCOM | SerialSync | C | File transfer between 2 computers through the serial port | 18.9 |
| RCOM | NetFetch | C | File downloader using the TCP and FTP protocol | 16.7 |
| PFL | Assembly compiler in haskell | Haskell | Assembly interpreter and compiler using Haskell | 17.7 |
| PFL | Crosscut | Prolog | Abstract board game using SICStus Prolog | 18.1 |
| LTW | Lippu | PHP, JS, HTML, CSS | Ticketing system website | 17.1 |
| LCOM | Battleships | C | Battleship game using the MINIX subsystem drivers | 17.9 |
| DA | ShippingHeuristics | C++ | Development of heuristics to approximate optimal TSP paths for shipping company | 16.0 |
| DA | RailOptiC | C++ | Optimization of a railway system | 17.4 |
| SO | TokenX | C | Multi-process token control with optional synchronization and lock periods | 18.4 |
| LDTS | BloonsTD | Java | Recreation of the first BloonsTD game using Java's Lanterna | 16.3 |
| AED | Flights Manager | C++ | System Management for global Airways | - |
| AED | Harmonogram | C++ | System management for students' schedules | 18.4 |
