It Randomizes Round Voice each round.
- Go to your
config.json
to add this:
"CommonStates": [
"data/RRounds.zss",
"data/functions.zss",
"data/action.zss",
"data/dizzy.zss",
"data/guardbreak.zss",
"data/score.zss",
"data/tag.zss",
"data/training.zss"
],
-
Add the sounds into
rroundfx.snd
in fighter factory. -
In
fight.def
Adjust a few timings and add therroundfx.def
as fx
[Files]
fxX = rroundfx.def ;for Universal Random Round System
[Rounds]
Comment them all sounds there
;roundX.snd = 0,1
;fight.snd = 0,1
Change how you want with those timers only.
round.time = XX
fight.time = XX (Always set the timer the same as the one in ZSS.)
callfight.time = XX
ctrl.time = XX