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Randomized Round Announcer Module

It Randomizes Round Voice each round.

How to use it?

  1. Go to your config.json to add this:
  "CommonStates": [
    "data/RRounds.zss",
    "data/functions.zss",
    "data/action.zss",
    "data/dizzy.zss",
    "data/guardbreak.zss",
    "data/score.zss",
    "data/tag.zss",
    "data/training.zss"
  ],
  1. Add the sounds into rroundfx.snd in fighter factory.

  2. In fight.def Adjust a few timings and add the rroundfx.def as fx

[Files]
fxX = rroundfx.def            ;for Universal Random Round System
[Rounds] 

Comment them all sounds there 
;roundX.snd = 0,1
;fight.snd = 0,1

Change how you want with those timers only. 
round.time = XX 
fight.time = XX (Always set the timer the same as the one in ZSS.)
callfight.time = XX
ctrl.time = XX

About

It's a randomized round voice in each round, FOR IKEMEN GO .99 OR LATER ONLY

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