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add RotationMatrixToEulerAngles in rotation.h #661

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add RotationMatrixToEulerAngles in rotation.h #661

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dzywater
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Add RotationMatrixToEulerAngles in rotation.h and verified.

Refer to: Computing Euler angles from a rotation matrix, Gregory G. Slabaugh.

@sandwichmaker
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Thanks for the patch, could you submit to gerrit using the instructions at

http://ceres-solver.org/contributing.html

@dzywater
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Thanks for the patch, could you submit to gerrit using the instructions at

http://ceres-solver.org/contributing.html

I'm not familiar with that. Could you help do it? I just want RotationMatrixToEulerAngles to be shared and ceres -solver to be complete in rotation converter.

@midjji
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midjji commented Jan 27, 2023

Its a bad idea to use degrees over radians for anything except display to end user purposes,

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3 participants