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The implementation of Pixel-projected Screen Space Reflections

PSSR
  • Visual Studio 2017 is required to build
  • Vulkan SDK is required to build
  • Please build this as Release Version

UI

  • WASD : Move position of camera
  • Mouse : Move angle of camera
  • Num 2 : Change Rednering Mode
  • [ , ] : Change Roughness of Reflector -/+
  • < , > : Change Intensity of SSR -/+

Thesis