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fix example lightmaps after color migration #12265

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merged 2 commits into from Mar 3, 2024

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mockersf
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@mockersf mockersf commented Mar 2, 2024

Objective

Screenshot 2024-03-02 at 23 04 36

Solution

Screenshot 2024-03-02 at 23 05 09

@mockersf mockersf added A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples labels Mar 2, 2024
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@alice-i-cecile alice-i-cecile left a comment

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Hmm, this is an interesting case where the gamma correction of Srgba is useful. Good catch.

We should impl Div and the reciprocal Mul in this PR too however.

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I like the Mul and Div implementation, and the example is better now.

@alice-i-cecile alice-i-cecile added the S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it label Mar 3, 2024
@alice-i-cecile alice-i-cecile added this pull request to the merge queue Mar 3, 2024
Merged via the queue into bevyengine:main with commit faa2ce4 Mar 3, 2024
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A-Rendering Drawing game state to the screen C-Examples An addition or correction to our examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
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3 participants