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Fix crash on Linux Nvidia 550 driver (#12542)
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# Objective

Fix crashing on Linux with latest stable Nvidia 550 driver when
resizing. The crash happens at startup with some setups.

Fixes #12199

I think this would be nice to get into 0.13.1

## Solution

Ignore `wgpu::SurfaceError::Outdated` always on this platform+driver.

It looks like Nvidia considered the previous behaviour of not returning
this error a bug:
"Fixed a bug where vkAcquireNextImageKHR() was not returning
VK_ERROR_OUT_OF_DATE_KHR when it should with WSI X11 swapchains"
(https://www.nvidia.com/Download/driverResults.aspx/218826/en-us/)

What I gather from this is that the surface was outdated on previous
drivers too, but they just didn't report it as an error. So behaviour
shouldn't change.

In the issue conversation we experimented with calling `continue` when
this error happens, but I found that it results in some small issues
like bevy_egui scale not updating with the window sometimes. Just doing
nothing seems to work better.

## Changelog

- Fixed crashing on Linux with Nvidia 550 driver when resizing the
window

## Migration Guide

---------

Co-authored-by: James Liu <contact@jamessliu.com>
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2 people authored and mockersf committed Apr 1, 2024
1 parent 0341944 commit 9d03344
Showing 1 changed file with 31 additions and 4 deletions.
35 changes: 31 additions & 4 deletions crates/bevy_render/src/view/window/mod.rs
Expand Up @@ -8,6 +8,8 @@ use crate::{
};
use bevy_app::{App, Plugin};
use bevy_ecs::{entity::EntityHashMap, prelude::*};
#[cfg(target_os = "linux")]
use bevy_utils::warn_once;
use bevy_utils::{default, tracing::debug, HashSet};
use bevy_window::{
CompositeAlphaMode, PresentMode, PrimaryWindow, RawHandleWrapper, Window, WindowClosed,
Expand Down Expand Up @@ -216,6 +218,9 @@ impl WindowSurfaces {
}
}

#[cfg(target_os = "linux")]
const NVIDIA_VENDOR_ID: u32 = 0x10DE;

/// (re)configures window surfaces, and obtains a swapchain texture for rendering.
///
/// NOTE: `get_current_texture` in `prepare_windows` can take a long time if the GPU workload is
Expand Down Expand Up @@ -304,19 +309,41 @@ pub fn prepare_windows(
})
};

#[cfg(target_os = "linux")]
let is_nvidia = || {
render_instance
.enumerate_adapters(wgpu::Backends::VULKAN)
.iter()
.any(|adapter| adapter.get_info().vendor & 0xFFFF == NVIDIA_VENDOR_ID)
};

let not_already_configured = window_surfaces.configured_windows.insert(window.entity);

let surface = &surface_data.surface;
if not_already_configured || window.size_changed || window.present_mode_changed {
let frame = surface
.get_current_texture()
.expect("Error configuring surface");
window.set_swapchain_texture(frame);
match surface.get_current_texture() {
Ok(frame) => window.set_swapchain_texture(frame),
#[cfg(target_os = "linux")]
Err(wgpu::SurfaceError::Outdated) if is_nvidia() => {
warn_once!(
"Couldn't get swap chain texture. This often happens with \
the NVIDIA drivers on Linux. It can be safely ignored."
);
}
Err(err) => panic!("Error configuring surface: {err}"),
};
} else {
match surface.get_current_texture() {
Ok(frame) => {
window.set_swapchain_texture(frame);
}
#[cfg(target_os = "linux")]
Err(wgpu::SurfaceError::Outdated) if is_nvidia() => {
warn_once!(
"Couldn't get swap chain texture. This often happens with \
the Nvidia 550 driver. It can be safely ignored."
);
}
Err(wgpu::SurfaceError::Outdated) => {
render_device.configure_surface(surface, &surface_data.configuration);
let frame = surface
Expand Down

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