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Releases: ate47/atian-cod-tools

2.12.0

05 Jul 22:06
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  • acts
    • fastfile
      • linker
        • bo4
          • add bgcache zone entry without using a gsc file
          • add rawstring linker
        • cw
          • basic fastfile linker test
          • rawfile linker
      • reader
        • fixup luaxhash ff handler
        • better cw decompressor
        • iw header dumper
    • error de/encoder: add option for alternative errors (bo4/cw)
    • better name injection for bo3 gsc injector
    • fix bytebuffer error
    • allow to use #define with values in preprocessor
  • acts-shield-plugin
    • use project-bo4/acts directory instead of acts
    • use project-bo4/acts/zone directory for hooked zone files
  • acts-ui
    • t89 error encoder option to use alternative coder

2.11.0

26 Jun 17:34
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  • acts
    • gsc compiler
      • animation and animation tree compilation
      • replace scr hash syntax to match mod tool one
      • istring compilation
      • add t789 builtin syntax (compiler::func)
      • fix large integer add for bo3
      • add compiled crc in notify functions for supported games
    • gsc decompiler
      • fix bo3 animation decompilation when more than one non-empty tree
      • replace format of istrings and anims to match the bo3 modtool syntax
      • builtin decompilation
      • fix empty name compilation for bo3
    • cordycep t10
      • add compassdata dumper
      • fix lua dumper
    • fastfile
      • use bdiff lib instead of exe for iw files
      • use fastfile compression type instead of oodle by default for iw files
      • fix issue with big gsc in gscxhash scan
      • fix mwiii decompression
      • add support for mw22 fastfiles
      • add support for old bo4 fastfiles
    • snd file reader (ffsndr)
    • tool to scan idendifiers (strscan)
    • option to limit hash scan count for hashbrutedict
    • mw23 ps4 test tools
    • show error when linking bo4 fastfile image
    • profile dump merge tool (proftocsv)
  • acts-nui
    • cod ps4 tool (dev/wip)

2.10.5

06 Jun 17:14
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  • acts
    • fix updater check for fast release

2.10.4

06 Jun 16:51
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  • acts
    • updater memory fix
  • acts-updater
    • add cli options

2.10.3

06 Jun 16:23
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  • acts
    • remove test updater

2.10.2

06 Jun 12:42
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  • acts-updater
    • blank version to test autoupdater

2.10.1

06 Jun 12:24
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  • acts
    • enable autoupdater
    • disable REPL worker by default
    • use '`' instead of \\ for string escape in REPL worker
    • ignore acts.exe and acts if used in the REPL as 1st argument

2.10.0

01 Jun 10:46
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  • acts
    • add checkupdate and forceupdate to update to the latest version
    • fastfile
      • bo4
        • unlinker for arenaseasons, dlogevent, hwplatform, gametypetable and ttf
        • ttf linker
        • use modtool opcodes in gsc compiler, can be disabled with the option gsc.opModTool=false
      • bo6
        • fastfile decompressor
        • wip basic fastfile implementation
        • rawfile unlinker
    • lua
      • update to new hksc version for the .@ syntax
      • add hksc tool to directly compile luafiles
    • gsc decompiler
      • fix checksum decomp
    • gsc compiler
      • remove need for file extension in detour definition
      • allow to use mod tool op codes for bo3, bo4 and cw
      • use random opcodes
    • add new bo6 decryption pattern
    • fix luajit tool description
  • acts-shield-plugin
    • add gsc detours and lazylinks support
    • add API function and script function types to ActsLog output
    • add ActsGetDetour function
  • acts-bo4
    • remove dll from build

2.8.0

24 May 10:57
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  • acts
    • fastfile linker
      • use zone file to describe linker
      • add include in zone file
      • scriptparsetreedbg, bgcache, luafile and scriptbundle bo4 linkers
      • dump files in the same paths as the game dir
      • produce WNI files with the fastfile
    • fastfile unlinker
      • vehicle bo4 pool
      • graphic bo4 pools test
      • allow to only dump particular types
    • preprocessor
      • fix directives in removed blocks
      • add #insert directive
    • test gscbin recompressor with zlib
  • acts-shield-plugin
    • add ActsHashLookup gsc function
    • hash store integration
    • load gsc debug files

2.7.0

10 May 10:27
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  • acts
    • gsc decompiler
      • fix treyarch format for 'for' loop
      • working on IW8 decompiler
      • bo6 vm14 support
      • add option to hide op values in disassembly
    • gsc compiler
      • add array unpack in grammar
    • fastfile unlinker
      • fix bo4 handler
      • fix weapon tunables names
      • test bo6 handler
    • fastfile linker
      • stringtable and gfximage linker
      • fix chunk compression
    • some bo6 asset improvement
    • fix hash::XHash63 and hash::XHash64
  • acts-shield-plugin
    • mods
      • mod config
      • add asset redirect
      • fix fastfile loading
      • use isCommon as the default way of loading a fastfile, this is will be removed in the future
    • deploy plugin as separate file