Releases: ate47/atian-cod-tools
Releases · ate47/atian-cod-tools
2.12.0
- acts
- fastfile
- linker
- bo4
- add bgcache zone entry without using a gsc file
- add rawstring linker
- cw
- basic fastfile linker test
- rawfile linker
- bo4
- reader
- fixup luaxhash ff handler
- better cw decompressor
- iw header dumper
- linker
- error de/encoder: add option for alternative errors (bo4/cw)
- better name injection for bo3 gsc injector
- fix bytebuffer error
- allow to use #define with values in preprocessor
- fastfile
- acts-shield-plugin
- use project-bo4/acts directory instead of acts
- use project-bo4/acts/zone directory for hooked zone files
- acts-ui
- t89 error encoder option to use alternative coder
2.11.0
- acts
- gsc compiler
- animation and animation tree compilation
- replace scr hash syntax to match mod tool one
- istring compilation
- add t789 builtin syntax (compiler::func)
- fix large integer add for bo3
- add compiled crc in notify functions for supported games
- gsc decompiler
- fix bo3 animation decompilation when more than one non-empty tree
- replace format of istrings and anims to match the bo3 modtool syntax
- builtin decompilation
- fix empty name compilation for bo3
- cordycep t10
- add compassdata dumper
- fix lua dumper
- fastfile
- use bdiff lib instead of exe for iw files
- use fastfile compression type instead of oodle by default for iw files
- fix issue with big gsc in gscxhash scan
- fix mwiii decompression
- add support for mw22 fastfiles
- add support for old bo4 fastfiles
- snd file reader (ffsndr)
- tool to scan idendifiers (strscan)
- option to limit hash scan count for hashbrutedict
- mw23 ps4 test tools
- show error when linking bo4 fastfile image
- profile dump merge tool (proftocsv)
- gsc compiler
- acts-nui
- cod ps4 tool (dev/wip)
2.10.5
- acts
- fix updater check for fast release
2.10.4
- acts
- updater memory fix
- acts-updater
- add cli options
2.10.3
- acts
- remove test updater
2.10.2
- acts-updater
- blank version to test autoupdater
2.10.1
- acts
- enable autoupdater
- disable REPL worker by default
- use '`' instead of
\\
for string escape in REPL worker - ignore acts.exe and acts if used in the REPL as 1st argument
2.10.0
- acts
- add checkupdate and forceupdate to update to the latest version
- fastfile
- bo4
- unlinker for arenaseasons, dlogevent, hwplatform, gametypetable and ttf
- ttf linker
- use modtool opcodes in gsc compiler, can be disabled with the option
gsc.opModTool=false
- bo6
- fastfile decompressor
- wip basic fastfile implementation
- rawfile unlinker
- bo4
- lua
- update to new hksc version for the .@ syntax
- add hksc tool to directly compile luafiles
- gsc decompiler
- fix checksum decomp
- gsc compiler
- remove need for file extension in detour definition
- allow to use mod tool op codes for bo3, bo4 and cw
- use random opcodes
- add new bo6 decryption pattern
- fix luajit tool description
- acts-shield-plugin
- add gsc detours and lazylinks support
- add API function and script function types to ActsLog output
- add ActsGetDetour function
- acts-bo4
- remove dll from build
2.8.0
- acts
- fastfile linker
- use zone file to describe linker
- add include in zone file
- scriptparsetreedbg, bgcache, luafile and scriptbundle bo4 linkers
- dump files in the same paths as the game dir
- produce WNI files with the fastfile
- fastfile unlinker
- vehicle bo4 pool
- graphic bo4 pools test
- allow to only dump particular types
- preprocessor
- fix directives in removed blocks
- add #insert directive
- test gscbin recompressor with zlib
- fastfile linker
- acts-shield-plugin
- add ActsHashLookup gsc function
- hash store integration
- load gsc debug files
2.7.0
- acts
- gsc decompiler
- fix treyarch format for 'for' loop
- working on IW8 decompiler
- bo6 vm14 support
- add option to hide op values in disassembly
- gsc compiler
- add array unpack in grammar
- fastfile unlinker
- fix bo4 handler
- fix weapon tunables names
- test bo6 handler
- fastfile linker
- stringtable and gfximage linker
- fix chunk compression
- some bo6 asset improvement
- fix hash::XHash63 and hash::XHash64
- gsc decompiler
- acts-shield-plugin
- mods
- mod config
- add asset redirect
- fix fastfile loading
- use isCommon as the default way of loading a fastfile, this is will be removed in the future
- deploy plugin as separate file
- mods