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Release notes version 0.0.5

tristan edited this page Sep 19, 2018 · 2 revisions

New Features

World Background

  • New python API for world background: Previously, we had only one color for background in the bge. Since we have implemented viewport background, we needed 2 colors:
  • horizon:
bge.logic.getCurrentScene().world.horizonColor = [r, g, b]
  • zenith:
bge.logic.getCurrentScene().world.zenithColor = [r, g, b]

(for ImageRender background we use horizon = [r, g, b, a] and zenith = [r, g, b, a])

  • We added support for horizon and zenith colors animations with keyframes.

Refactors

Bugs fixed

  • Fix soft body shared vertex arrays (see 70866e)
  • Fix crash with 2D filters (see a3a258)
  • Fix background color for ImageRender (see e5d01b)
  • Restored background render in wireframe mode (see 043f2f)
  • Support multiple monitors on Linux (see 9541b5f)
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